Forged Alliance Forever Forged Alliance Forever Forums 2014-11-23T11:52:40+02:00 /feed.php?f=41&t=4364 2014-11-23T11:52:40+02:00 2014-11-23T11:52:40+02:00 /viewtopic.php?t=4364&p=86433#p86433 <![CDATA[Re: RAS Notify]]> Statistics: Posted by Aulex — 23 Nov 2014, 11:52


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2014-11-03T00:23:28+02:00 2014-11-03T00:23:28+02:00 /viewtopic.php?t=4364&p=85033#p85033 <![CDATA[Re: RAS Notify]]>
Here is the log of the repeated error and its variations, the game.log is too large to paste the entire thing to paste bin or upload to the forums
http://pastebin.com/JAkW6iQN
If you want the rest of the game.log pm me and I'll send it to you

UI mods enabled:
NiceShadows v1.0 v3
NoShake v2
QuickTemplate v1
Zep_MiniMapZoom v2

Sim mods enabled:
RK's explosion mod

Keep in mind this happened to me during a ladder match too.

Edit
Another bug I spotted while watching the replay
Code:
WARNING: Error running /lua/sim/tasks/EnhanceTask.lua script in CScriptObject at 2aa0e8f0: ...rever\gamedata\lua.nx2\lua\sim\tasks\enhancetask.lua(40): *ERROR: Ordered enhancement does not have the proper slot available!
         stack traceback:
            [C]: in function `error'
            ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2811): in function `OnWorkBegin'
            ...rever\gamedata\lua.nx2\lua\sim\tasks\enhancetask.lua(40): in function <...rever\gamedata\lua.nx2\lua\sim\tasks\enhancetask.lua:33>

Edit2
uploaded zipped log

Statistics: Posted by Aulex — 03 Nov 2014, 00:23


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2014-08-03T18:52:42+02:00 2014-08-03T18:52:42+02:00 /viewtopic.php?t=4364&p=78178#p78178 <![CDATA[Re: RAS Notify]]> Statistics: Posted by newone — 03 Aug 2014, 18:52


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2014-05-01T01:47:46+02:00 2014-05-01T01:47:46+02:00 /viewtopic.php?t=4364&p=72020#p72020 <![CDATA[Re: RAS Notify]]>
Preferably something that you enter into chat that suppresses it only for the current game.

We can bind a button to automate from there, but that is simple enough.

Statistics: Posted by errorblankfield — 01 May 2014, 01:47


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2014-05-01T01:17:08+02:00 2014-05-01T01:17:08+02:00 /viewtopic.php?t=4364&p=72018#p72018 <![CDATA[Re: RAS Notify]]> Statistics: Posted by Gorton — 01 May 2014, 01:17


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2014-05-01T01:10:12+02:00 2014-05-01T01:10:12+02:00 /viewtopic.php?t=4364&p=72017#p72017 <![CDATA[Re: RAS Notify]]> Statistics: Posted by rockoe10 — 01 May 2014, 01:10


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2014-04-30T20:43:10+02:00 2014-04-30T20:43:10+02:00 /viewtopic.php?t=4364&p=72012#p72012 <![CDATA[Re: RAS Notify]]>
Crotalus wrote:
Version 2 released:

* Possible to enqueue enhancements by holding down shift. You can mix it with normal orders, for instance order ACU to move somewhere and then start upgrade.
* Possible to upgrade enhancements which require prerequisite, for instance you can choose to upgrade ARAS and it will auto upgrade RAS first.


I've long desired this, but the actual notification part is of no interest to me. Is there a way to have the queueable upgrades without the notifications?

Statistics: Posted by Mycen — 30 Apr 2014, 20:43


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2014-04-29T06:27:55+02:00 2014-04-29T06:27:55+02:00 /viewtopic.php?t=4364&p=71921#p71921 <![CDATA[Re: RAS Notify]]> Statistics: Posted by nine2 — 29 Apr 2014, 06:27


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2014-04-28T20:13:54+02:00 2014-04-28T20:13:54+02:00 /viewtopic.php?t=4364&p=71897#p71897 <![CDATA[Re: RAS Notify]]>
* Possible to enqueue enhancements by holding down shift. You can mix it with normal orders, for instance order ACU to move somewhere and then start upgrade.
* Possible to upgrade enhancements which require prerequisite, for instance you can choose to upgrade ARAS and it will auto upgrade RAS first.
* When an ally is upgrading RAS the ETA and progress is visible on the strategic map.

Statistics: Posted by Crotalus — 28 Apr 2014, 20:13


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2014-02-12T02:21:26+02:00 2014-02-12T02:21:26+02:00 /viewtopic.php?t=4364&p=64979#p64979 <![CDATA[Re: RAS Notify]]> i also updated my last post including changelog and mod vault version as attachment (currently 1.1 is the latest)

Hope you guys enjoy it!

Statistics: Posted by Silentspy — 12 Feb 2014, 02:21


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2014-01-16T00:47:00+02:00 2014-01-16T00:47:00+02:00 /viewtopic.php?t=4364&p=62221#p62221 <![CDATA[Re: RAS Notify]]>
ghostronin wrote:
Kulu wrote:"T3 Upgrade Canceled"
"T3 Upgrade Completed (xx.xx sec.)"


Also for me and all player I met, that use this mod ;)

Statistics: Posted by Dragonfire — 16 Jan 2014, 00:47


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2014-01-15T22:40:06+02:00 2014-01-15T22:40:06+02:00 /viewtopic.php?t=4364&p=62207#p62207 <![CDATA[Re: RAS Notify]]>
Kulu wrote:
sometimes the message "Upgrade Canceled" appears just before it finishes. (And it didnt get canceled)
So its like this:
"T3 Upgrade Canceled"
"T3 Upgrade Completed (xx.xx sec.)"
but maybe that just happens to me.


I can concur with Kulu above, sometime the cancelled/complete notification has happened to me as well.

Statistics: Posted by ghostronin — 15 Jan 2014, 22:40


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2014-01-14T10:26:27+02:00 2014-01-14T10:26:27+02:00 /viewtopic.php?t=4364&p=61898#p61898 <![CDATA[Re: RAS Notify]]>
Anyway thanks for this mod i think its really useful:)

Statistics: Posted by Kulu — 14 Jan 2014, 10:26


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2013-12-24T20:32:59+02:00 2013-12-24T20:32:59+02:00 /viewtopic.php?t=4364&p=60036#p60036 <![CDATA[Re: RAS Notify]]>
sometimes the message "Upgrade Canceled" appears just before it finishes. (And it didnt get canceled)
So its like this:
"T3 Upgrade Canceled"
"T3 Upgrade Completed (xx.xx sec.)"
but maybe that just happens to me.

Apparently the notification now comes with t2 and t3 engineering suite. Maybe you can also add a notification for (all) the other upgrades :)
In for example a rohan game its good to know whether an ally goes for gun or t2, so you can react to that.

Sometimes the notifications are too much and average ranked players (like me) get confused over the messages and start asking me what i want to say with that etc. :) That always gives me a laugh.

Happy Cristmas!

Statistics: Posted by Kulu — 24 Dec 2013, 20:32


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2014-02-12T02:19:07+02:00 2013-12-20T20:29:45+02:00 /viewtopic.php?t=4364&p=59792#p59792 <![CDATA[Re: RAS Notify]]>
1.1(Mod Vault Version)
- Fixed the Cancel Msg
- Added Gun Upgrades
- Added Sensor Upgrade
- Added Teleporter Upgrade
- Added Tactical Nuke
- Added Laser
- All of the gun upgrades should specify what it improves

1.1
- made the notification more reliable on laggy games(if anyone experience issues please keep me updated)

1.0
- Now works on T2 and T3.
- Added notification if upgrade is cancelled
- Added if you need mass or energy in chat

Download Here
Notify-1.1.zip

Statistics: Posted by Silentspy — 20 Dec 2013, 20:29


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