]]>2013-01-17T08:56:00+02:002013-01-17T08:56:00+02:00/viewtopic.php?t=2767&p=27430#p27430Of course include the merge line at the begining of your unit bp and voilà !
If there is script or texture/model editing you need to hook the whole unit files though.
Statistics: Posted by Krapougnak — 17 Jan 2013, 08:56
]]>2013-01-12T20:34:25+02:002013-01-12T20:34:25+02:00/viewtopic.php?t=2767&p=27095#p27095 So this leads me to my question:
Is there a better way to make a mod that changes many of the units that already exist in the game by just including the .bp files I already have, other than "Blue Printing" them all in a .lua file all crammed together?
Statistics: Posted by rockoe10 — 12 Jan 2013, 20:34