Forged Alliance Forever Forged Alliance Forever Forums 2020-02-16T20:12:48+02:00 /feed.php?f=41&t=18783 2020-02-16T20:12:48+02:00 2020-02-16T20:12:48+02:00 /viewtopic.php?t=18783&p=182087#p182087 <![CDATA[Re: Auto-reclaim for idle engieneers (ui mod).]]>
PhilipJFry wrote:
MrTBSC wrote:
PhilipJFry wrote:it's a sim mod that allows you to draw a rectangle and do certain things inside of it (eg individual reclaim orders on all wrecks/rocks inside)

it's in the vault but you have to edit 2 values (that were changed in faf some time back) to get it to work

you cannot use it in ladder and global games with it won't be rated since it is a sim mod


any particular reason not to include it into ranked/global as a feature?

viewtopic.php?f=2&t=13632




..... you could have warned me needing an aspirin reading through that ....

.....*SIGH* ...

Statistics: Posted by MrTBSC — 16 Feb 2020, 20:12


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2020-02-16T18:49:35+02:00 2020-02-16T18:49:35+02:00 /viewtopic.php?t=18783&p=182085#p182085 <![CDATA[Re: Auto-reclaim for idle engieneers (ui mod).]]>
MrTBSC wrote:
PhilipJFry wrote:it's a sim mod that allows you to draw a rectangle and do certain things inside of it (eg individual reclaim orders on all wrecks/rocks inside)

it's in the vault but you have to edit 2 values (that were changed in faf some time back) to get it to work

you cannot use it in ladder and global games with it won't be rated since it is a sim mod


any particular reason not to include it into ranked/global as a feature?

viewtopic.php?f=2&t=13632

Statistics: Posted by PhilipJFry — 16 Feb 2020, 18:49


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2020-02-16T18:16:44+02:00 2020-02-16T18:16:44+02:00 /viewtopic.php?t=18783&p=182084#p182084 <![CDATA[Re: Auto-reclaim for idle engieneers (ui mod).]]> - only t1 engies should be sent on auto attack move by default
- add possibility to bind a key to disable the mod

Statistics: Posted by BenDover — 16 Feb 2020, 18:16


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2020-02-16T18:06:02+02:00 2020-02-16T18:06:02+02:00 /viewtopic.php?t=18783&p=182083#p182083 <![CDATA[Re: Auto-reclaim for idle engieneers (ui mod).]]> Statistics: Posted by ZLO_RD — 16 Feb 2020, 18:06


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2020-02-15T19:05:10+02:00 2020-02-15T19:05:10+02:00 /viewtopic.php?t=18783&p=182071#p182071 <![CDATA[Re: Auto-reclaim for idle engieneers (ui mod).]]>
PhilipJFry wrote:
it's a sim mod that allows you to draw a rectangle and do certain things inside of it (eg individual reclaim orders on all wrecks/rocks inside)

it's in the vault but you have to edit 2 values (that were changed in faf some time back) to get it to work

you cannot use it in ladder and global games with it won't be rated since it is a sim mod


any particular reason not to include it into ranked/global as a feature?

Statistics: Posted by MrTBSC — 15 Feb 2020, 19:05


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2020-02-15T18:32:32+02:00 2020-02-15T18:32:32+02:00 /viewtopic.php?t=18783&p=182068#p182068 <![CDATA[Re: Auto-reclaim for idle engieneers (ui mod).]]>
it's in the vault but you have to edit 2 values (that were changed in faf some time back) to get it to work

you cannot use it in ladder and global games with it won't be rated since it is a sim mod

Statistics: Posted by PhilipJFry — 15 Feb 2020, 18:32


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2020-02-15T15:35:10+02:00 2020-02-15T15:35:10+02:00 /viewtopic.php?t=18783&p=182065#p182065 <![CDATA[Re: Auto-reclaim for idle engieneers (ui mod).]]> Statistics: Posted by MrTBSC — 15 Feb 2020, 15:35


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2020-02-15T15:05:05+02:00 2020-02-15T15:05:05+02:00 /viewtopic.php?t=18783&p=182064#p182064 <![CDATA[Re: Auto-reclaim for idle engieneers (ui mod).]]>
I'm blocking this modification from the vault and ask that you do not further distribute.

Statistics: Posted by Morax — 15 Feb 2020, 15:05


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2020-02-15T07:55:02+02:00 2020-02-15T07:55:02+02:00 /viewtopic.php?t=18783&p=182048#p182048 <![CDATA[Re: Auto-reclaim for idle engieneers (ui mod).]]> viewtopic.php?f=41&t=8471

Statistics: Posted by techmind_ — 15 Feb 2020, 07:55


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2020-02-15T06:33:24+02:00 2020-02-15T06:33:24+02:00 /viewtopic.php?t=18783&p=182042#p182042 <![CDATA[Re: Auto-reclaim for idle engieneers (ui mod).]]>
So even though regular attack-move takes longer to suck up the same amount of mass as manual reclaim, regular attack move takes less APM than manual reclaim.

"Automatic" attack move takes even less APM than regular (manually-set) attack move. This mod DOES reduce the amount of APM needed to play the game. Zero clicks takes less human actions than 1 click.

I'm not sure it should be banned from rated gameplay. Perhaps this mod, although it reduces APM, is still within reason. For example, there are mods that automatically start a t2 upgrade on every t1 mex and then automatically pause it. That reduces APM. But that mod is allowed.

Not every mod that reduces APM requirements will be banned. The administration has even adopted mods that reduce APM (right click to build storages around a mex, etc.). They should not make THIS mod part of the base game (because some people rely on seeing idle engineer notifications as part of how they play) but that doesn't mean it would be banned.

Statistics: Posted by armacham01 — 15 Feb 2020, 06:33


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2020-02-15T04:35:48+02:00 2020-02-15T04:35:48+02:00 /viewtopic.php?t=18783&p=182039#p182039 <![CDATA[Re: Auto-reclaim for idle engieneers (ui mod).]]>
Morax wrote:
/viewtopic.php?f=2&t=18365




Modifications that are uploaded and can be applied to a ranked game which enable an advantageous play should be made publicly aware. These types of modifications include ones that give information not normally available to other players without the tool, decrease “apm” requirements to perform actions, and in general make it easier for gameplay to progress at a rate not normally attainable.


Seems like there is no problem with mod.

It's actually worse that reclaiming manually because i can't reclaim 'biggest' rocks/wrecks with attack-move. But its better than not clicking at all.

Statistics: Posted by techmind_ — 15 Feb 2020, 04:35


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2020-02-15T01:36:19+02:00 2020-02-15T01:36:19+02:00 /viewtopic.php?t=18783&p=182031#p182031 <![CDATA[Re: Auto-reclaim for idle engieneers (ui mod).]]> viewtopic.php?f=2&t=18365

Statistics: Posted by Morax — 15 Feb 2020, 01:36


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2020-02-15T09:47:59+02:00 2020-02-14T23:30:12+02:00 /viewtopic.php?t=18783&p=182027#p182027 <![CDATA[Auto-reclaim for idle engieneers (ui mod).]]> Makes idle engineers attack-move to nearest reclaim (roughly in ~50 pixels radius/around 25 seconds of movement).
Demo: https://www.loom.com/share/b04346a4e86e ... 56464c39c8
G-drive with my mods: https://drive.google.com/drive/folders/ ... tbdC7kwco0

Statistics: Posted by techmind_ — 14 Feb 2020, 23:30


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