Forged Alliance Forever Forged Alliance Forever Forums 2020-05-24T17:29:40+02:00 /feed.php?f=41&t=17824 2020-05-24T17:29:40+02:00 2020-05-24T17:29:40+02:00 /viewtopic.php?t=17824&p=184402#p184402 <![CDATA[Re: New Mod:My first Unit mod 50+Units]]> Hey Guys,
I hope you're still enjoying my mod and these updates, if you have questions, requests, issues, balance requests or any other concerns PLEASE tell me with a review, a forum post, join my discord or create an issue on Github https://github.com/UnsilentMarLo/MarLos-mods.

Stay healthy yall and have fun!

MarLo,

Statistics: Posted by Degulum — 24 May 2020, 17:29


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2020-05-09T01:37:26+02:00 2020-05-09T01:37:26+02:00 /viewtopic.php?t=17824&p=183955#p183955 <![CDATA[Re: New Mod:My first Unit mod 50+Units]]>
you could maybe just read the git-Hub page form Marlo's mods:
https://github.com/UnsilentMarLo/MarLos ... its/master

There are all commits/chages to the mod.
(Have in mind they are maybe not released to the vault)

Statistics: Posted by Uveso — 09 May 2020, 01:37


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2020-05-08T23:31:24+02:00 2020-05-08T23:31:24+02:00 /viewtopic.php?t=17824&p=183952#p183952 <![CDATA[Re: New Mod:My first Unit mod 50+Units]]> Since I've communicated here with you about your Mod Updates it's been updated in the vault about 4 times already. I haven't seen any info added there and your initial post here hasn't seen any more edits since Apr.15th.
Any updating planned for the forum concerning your Mod?

Statistics: Posted by Kahuna — 08 May 2020, 23:31


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2020-04-23T18:24:59+02:00 2020-04-23T18:24:59+02:00 /viewtopic.php?t=17824&p=183544#p183544 <![CDATA[Re: New Mod:My first Unit mod 50+Units]]>
Kahuna wrote:
Yes..descriptions of the units would be great.
If the weekly updates are mostly balance changes maybe something about those changes would be helpful also.
Reporting all this using updates might be the best and save you tons of edits later. Maybe the powers that be can pin this eventually as one of the "Featured Mods"
I use your mod mostly for survival games. Trying to figure out what's changed or how much things have changed after seeing if my survival game will even open and work as it should so mostly that's my litmus test as to its usage.
I know it's way too ambitious a project but I wonder how much damage each unit can put out..it's ranges..not unlike the unit tables for the main game information would be awesome and professional.
In the very least thank you for your attention about this. I appreciate your time and your efforts.



Hehe alright, Ive looked into the FAF Unit Database and I just dont understand it really but when I am able I would definetly use that too.
I doubt that this will become a Featured mod since its not that large and not balanced enough to be endorsed by FAF itself.

Statistics: Posted by Degulum — 23 Apr 2020, 18:24


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2020-04-22T23:51:40+02:00 2020-04-22T23:51:40+02:00 /viewtopic.php?t=17824&p=183535#p183535 <![CDATA[Re: New Mod:My first Unit mod 50+Units]]> If the weekly updates are mostly balance changes maybe something about those changes would be helpful also.
Reporting all this using updates might be the best and save you tons of edits later. Maybe the powers that be can pin this eventually as one of the "Featured Mods"
I use your mod mostly for survival games. Trying to figure out what's changed or how much things have changed after seeing if my survival game will even open and work as it should so mostly that's my litmus test as to its usage.
I know it's way too ambitious a project but I wonder how much damage each unit can put out..it's ranges..not unlike the unit tables for the main game information would be awesome and professional.
In the very least thank you for your attention about this. I appreciate your time and your efforts.

Statistics: Posted by Kahuna — 22 Apr 2020, 23:51


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2020-04-22T18:48:14+02:00 2020-04-22T18:48:14+02:00 /viewtopic.php?t=17824&p=183524#p183524 <![CDATA[Re: New Mod:My first Unit mod 50+Units]]>
Kahuna wrote:
You seem to update this about once a week. I usually play myself against AI's and really have no interest in joining discord other than maybe trying to keep up on what's being changed on this. Nothing against Discord. I just wouldn't have a use for it other than this.
That being said would it be possible for you to either update us here in this thread or maybe go into a bit more detail in your Mod description? I myself would appreciate it and there may be others like me.
Any chance of that?


I try to keep this Forum Post Updated as much as possible. What do you expect from the Updates here? Do you want me to be more descriptive of the units, do you want updates on balance changes, bugfixes etc.? Do you want me to reply with updates instead of editing the main post?

Also please tell me what Info you want to be added.

Statistics: Posted by Degulum — 22 Apr 2020, 18:48


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2020-04-21T03:49:05+02:00 2020-04-21T03:49:05+02:00 /viewtopic.php?t=17824&p=183500#p183500 <![CDATA[Re: New Mod:My first Unit mod 50+Units]]> That being said would it be possible for you either update us here in this thread or maybe go into a bit more detail in your Mod description? I myself would appreciate it and there may be others like me.
Any chance of that?

Statistics: Posted by Kahuna — 21 Apr 2020, 03:49


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2020-04-15T23:11:46+02:00 2020-04-15T23:11:46+02:00 /viewtopic.php?t=17824&p=183400#p183400 <![CDATA[Re: New Mod:My first Unit mod 50+Units]]> Hey Guys,

Im sorry But there are a few changes to models and units aswell as balance, I do not have the willpower to update those.

But here are some images of the changed units:
Spoiler: show
Image
Image
Image
Image
Image
Image

Statistics: Posted by Degulum — 15 Apr 2020, 23:11


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2019-11-25T09:57:43+02:00 2019-11-25T09:57:43+02:00 /viewtopic.php?t=17824&p=179967#p179967 <![CDATA[Re: New Mod:My first Unit pack 30+Units [UEF only, currently]]> I'm CDRMV the Creator of the Future Battlefield Pack Modproject.

Welcome to the Modding Community of Forged Alliance. :)

You Mod looks really interesting and I will Check it out soon. Currently I have start to work on my own Mod after a long break. Which 3D Program do you use for creating your 3D Models?

Tip for fix Bug and Issues:
Use the Uveso Debugger tool, which check out you Mod during the Game. Is shows you in a additional Window all Bugs and Issues directly. So it should be really helpful for you. Contact Uveso to get this tool. :)

If you have any questions feel free to ask me.

Best regards
CDRMV

Statistics: Posted by CDRMV — 25 Nov 2019, 09:57


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2019-11-10T02:28:13+02:00 2019-11-10T02:28:13+02:00 /viewtopic.php?t=17824&p=179570#p179570 <![CDATA[Re: New Mod:My first Unit pack 30+Units [UEF only, currently]]>
DDDX wrote:
damn...of all the spoilers I was only able to open the Dreadnought. Others were empty for some reason.

BTW I have an idea for you to make. In the old Total Annihilation game there was a custom tank unit called "Sloth".

Basically it was an extremely slow (the slowest unit in game), very long range, very armored (big hp), very big splash, very big damage unit. The projectile flew very quickly and in a straight line, to impact an area with a big explosion and a decent splash.

HOWEVER. It was sooooo slowwww...... + the rate of fire was terrible...took over 25 seconds between 2 shots. And the unit and the turret turned so slowly, a fast unit could make circles around it never getting hit...so it was actually really balanced despite seeming overpowered. Was one of the better balanced units, actually...



Hey thank you for the recommendation, but i already have a similar unit: The Pakwagen can 2 hit an ACU but it fires and moves very slowly

Statistics: Posted by Degulum — 10 Nov 2019, 02:28


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2019-11-10T02:26:24+02:00 2019-11-10T02:26:24+02:00 /viewtopic.php?t=17824&p=179569#p179569 <![CDATA[Re: New Mod:My first Unit pack 30+Units [UEF only, currently]]>
zhoujy18 wrote:
How to download?


Hello there!

I'm sorry this response might be a bit late just check the Mod Vault for MarLos mods

Statistics: Posted by Degulum — 10 Nov 2019, 02:26


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2019-11-05T22:21:06+02:00 2019-11-05T22:21:06+02:00 /viewtopic.php?t=17824&p=179440#p179440 <![CDATA[Re: New Mod:My first Unit pack 30+Units [UEF only, currently]]>
BTW I have an idea for you to make. In the old Total Annihilation game there was a custom tank unit called "Sloth".

Basically it was an extremely slow (the slowest unit in game), very long range, very armored (big hp), very big splash, very big damage unit. The projectile flew very quickly and in a straight line, to impact an area with a big explosion and a decent splash.

HOWEVER. It was sooooo slowwww...... + the rate of fire was terrible...took over 25 seconds between 2 shots. And the unit and the turret turned so slowly, a fast unit could make circles around it never getting hit...so it was actually really balanced despite seeming overpowered. Was one of the better balanced units, actually...

Statistics: Posted by DDDX — 05 Nov 2019, 22:21


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2019-10-15T02:04:25+02:00 2019-10-15T02:04:25+02:00 /viewtopic.php?t=17824&p=178974#p178974 <![CDATA[Re: New Mod:My first Unit pack 30+Units [UEF only, currently]]> Statistics: Posted by zhoujy18 — 15 Oct 2019, 02:04


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2019-07-30T08:00:21+02:00 2019-07-30T08:00:21+02:00 /viewtopic.php?t=17824&p=176947#p176947 <![CDATA[Re: New Mod:My first Unit pack 30+Units [UEF only, currently]]> New Update: Version 20 Including 2 new units

    I have added 2 more Units

    #1 Is an Amphibious T3 Tank
    Spoiler: show
    Image



    #2 Is a Huge Hovercraft for Naval Support
    Spoiler: show
    Image



I NEED YOUR HELP!
The Mod has a few issues I cannot fix on my own
-Custom Sounds don't have Distance Cutouts
-New Amphibious Tank doesn't float it rather flies over the water
-I Always need tips on balance

Statistics: Posted by Degulum — 30 Jul 2019, 08:00


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2019-07-25T21:06:44+02:00 2019-07-25T21:06:44+02:00 /viewtopic.php?t=17824&p=176615#p176615 <![CDATA[Re: New Mod:My first Unit pack 30+Units [UEF only, currently]]> NEW VERSION

Patch Notes:

    Fixed Issue Thor sam not shooting
    Added new unit Amphibious Tank
    Added Custom sounds to various units
    Improved AI usage of Units

Thanks for looking by!

Statistics: Posted by Degulum — 25 Jul 2019, 21:06


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