Overcharge damage was changed in FAF.
I patched the overcharge on Black Ops ACU's by simply adding an extra array for the damage to the weaponblueprint.
So you need to do the same for your unit:
https://github.com/aeoncleanse/Mods/pull/260/files
The values with "-- for old game version" are for the actual game version
(i wrote this because i run only the development version of the game)
And the lower 5 values are for the next overcharge patch (already merged to the development game version):
https://github.com/FAForever/fa/commit/ ... 631e23b1a4
If you just use all 10 values (copy the whole overcharge array) then you are good to go for all game versions.
Statistics: Posted by DDDX — 15 Oct 2018, 18:33
Statistics: Posted by Wywern291 — 26 Sep 2018, 18:34
Statistics: Posted by Uveso — 26 Sep 2018, 15:36
Statistics: Posted by Wywern291 — 25 Sep 2018, 21:25