Forged Alliance Forever Forged Alliance Forever Forums 2018-06-26T15:38:46+02:00 /feed.php?f=41&t=16369 2018-06-26T15:38:46+02:00 2018-06-26T15:38:46+02:00 /viewtopic.php?t=16369&p=165358#p165358 <![CDATA[Re: Select target units]]> but i usually warn the dev from request on the forum

Statistics: Posted by keyser — 26 Jun 2018, 15:38


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2018-06-26T13:24:51+02:00 2018-06-26T13:24:51+02:00 /viewtopic.php?t=16369&p=165348#p165348 <![CDATA[Re: Select target units]]> Statistics: Posted by Okpuck — 26 Jun 2018, 13:24


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2018-06-26T13:11:50+02:00 2018-06-26T13:11:50+02:00 /viewtopic.php?t=16369&p=165344#p165344 <![CDATA[Re: Select target units]]>
(or is that keyser's github account?)

Statistics: Posted by Geosearchef — 26 Jun 2018, 13:11


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2018-06-26T11:40:58+02:00 2018-06-26T11:40:58+02:00 /viewtopic.php?t=16369&p=165338#p165338 <![CDATA[Re: Select target units]]> Let's take example with ACU. In his range we target a unit/ACU so that this unit/ACU becomes the target priority as long as this type of unit is in its range.
Isn't it more simple :)

Statistics: Posted by Okpuck — 26 Jun 2018, 11:40


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2018-06-26T11:32:48+02:00 2018-06-26T11:32:48+02:00 /viewtopic.php?t=16369&p=165337#p165337 <![CDATA[Re: Select target units]]>
This will add a lot of micro deepness in game.

Statistics: Posted by Franck83 — 26 Jun 2018, 11:32


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2018-06-26T11:14:26+02:00 2018-06-26T11:14:26+02:00 /viewtopic.php?t=16369&p=165336#p165336 <![CDATA[Re: Select target units]]> Here is my idea to manage that easily to take or to forget:
1- Select the units (ACU included).
2- Define target priority on the fly.
3- Keep in memory the target priority for future combat in game.
I think that define a tab to define the target priority might be too complex to manage...
Good luck to develop this mod.

Statistics: Posted by Okpuck — 26 Jun 2018, 11:14


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2018-06-26T10:56:57+02:00 2018-06-26T10:56:57+02:00 /viewtopic.php?t=16369&p=165333#p165333 <![CDATA[Re: Select target units]]> Statistics: Posted by nine2 — 26 Jun 2018, 10:56


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2018-06-26T10:44:21+02:00 2018-06-26T10:44:21+02:00 /viewtopic.php?t=16369&p=165331#p165331 <![CDATA[Re: Select target units]]>

Statistics: Posted by Okpuck — 26 Jun 2018, 10:44


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2018-06-26T10:34:47+02:00 2018-06-26T10:34:47+02:00 /viewtopic.php?t=16369&p=165330#p165330 <![CDATA[Re: Select target units]]> https://github.com/FAForever/fa/pull/2496

Statistics: Posted by keyser — 26 Jun 2018, 10:34


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2018-06-26T10:32:06+02:00 2018-06-26T10:32:06+02:00 /viewtopic.php?t=16369&p=165329#p165329 <![CDATA[Select target units]]>
Who hasn't seen his ACU make complete turn to kill a simple unit while he targeted ACU?
It would be nice to have mod to define a priority on the targets (ACU, building, direct fire units, indirect fire units, AA units) in its action field.
It would be enough in a tab, to deplace/move icons (ACU, building, direct fire, indirect fire, AA) to define quiclky the target priority. What do you think?

@+

Statistics: Posted by Okpuck — 26 Jun 2018, 10:32


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