# Copyright � 2005 Gas Powered Games, Inc. All rights reserved.
function BOOLEAN(b)
return b
end
function INTEGER(i)
return i
end
function FLOAT(f)
return f
end
function VECTOR2(x,y)
return { x, y, type = 'VECTOR2' }
end
function VECTOR3(x,y,z)
return { x, y, z, type = 'VECTOR3' }
end
function RECTANGLE(x0,y0,x1,y1)
return { x0, y0, x1, y1, type = 'RECTANGLE' }
end
function STRING(s)
return s
end
function GROUP(group)
group.type = 'GROUP'
return group
end
Statistics: Posted by Jip — 07 Feb 2018, 23:02
Statistics: Posted by ozonex — 06 Feb 2018, 16:43
Statistics: Posted by Lionhardt — 06 Feb 2018, 16:36
Statistics: Posted by nine2 — 06 Feb 2018, 16:28
MasterChain = {
['_MASTERCHAIN_'] = {
Markers = {
['AmphPN10'] = {
['hint'] = BOOLEAN( true ),
['type'] = STRING( 'Amphibious Path Node' ),
['adjacentTo'] = STRING( 'AmphPN03 AmphPN04' ),
['color'] = STRING( 'ff00ffff' ),
['graph'] = STRING( 'DefaultAmphibious' ),
['prop'] = STRING( '/env/common/props/markers/M_Path_prop.bp' ),
['orientation'] = VECTOR3( 0, -0, 0 ),
['position'] = VECTOR3( 460.5, 32.9141, 204.5 ),
},
Statistics: Posted by Lionhardt — 06 Feb 2018, 16:12