Forged Alliance Forever Forged Alliance Forever Forums 2018-01-30T18:08:03+02:00 /feed.php?f=41&t=15763 2018-01-30T18:08:03+02:00 2018-01-30T18:08:03+02:00 /viewtopic.php?t=15763&p=160116#p160116 <![CDATA[Re: New Mod: Modified Hotbuild Keys (BETA)]]> Statistics: Posted by Petricpwnz — 30 Jan 2018, 18:08


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2018-01-24T12:05:39+02:00 2018-01-24T12:05:39+02:00 /viewtopic.php?t=15763&p=159821#p159821 <![CDATA[Re: New Mod: Modified Hotbuild Keys (BETA)]]> Statistics: Posted by JJ173 — 24 Jan 2018, 12:05


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2018-01-21T02:29:34+02:00 2018-01-21T02:29:34+02:00 /viewtopic.php?t=15763&p=159671#p159671 <![CDATA[Re: New Mod: Modified Hotbuild Keys (BETA)]]>
Anihilnine wrote:
This sounds great except wouldn't a single key select land, air, naval units And buildings?

Right now, yes. It's being improved by both myself and Hussar. Going to release more versions later.

Statistics: Posted by JJ173 — 21 Jan 2018, 02:29


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2018-01-20T03:11:28+02:00 2018-01-20T03:11:28+02:00 /viewtopic.php?t=15763&p=159619#p159619 <![CDATA[Re: New Mod: Modified Hotbuild Keys (BETA)]]> Statistics: Posted by nine2 — 20 Jan 2018, 03:11


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2018-01-19T17:51:18+02:00 2018-01-19T17:51:18+02:00 /viewtopic.php?t=15763&p=159607#p159607 <![CDATA[Re: New Mod: Modified Hotbuild Keys (BETA)]]> I'd probably remove buildings from the selection. It's very rare that you need to select buildings in mass like this and it would simplify the selection a bit and make it more useful.

Agree with Farms, that would be a lovely feature.


This isn't useful to me personally(at least not yet in this state) due to using multiple different units in hotkey groups. The lag and combined selection are both a bit too much due to that. I'm using a rather similar system myself, where CTRL-KEY selects category(so KEY is hotbuild arty, CTRL-KEY is select indirect-fire.)

Statistics: Posted by JoonasTo — 19 Jan 2018, 17:51


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2018-01-19T16:31:59+02:00 2018-01-19T16:31:59+02:00 /viewtopic.php?t=15763&p=159599#p159599 <![CDATA[Re: New Mod: Modified Hotbuild Keys (BETA)]]>
For example, i currently have my D key linked to dropping units from transports, but that means i can't use it for anything else. It would be great if the d key would drop units if i have my transport selected, build building x when i have an engy selected, construct unit y when i have my factory selected etc.

Statistics: Posted by Farmsletje — 19 Jan 2018, 16:31


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2018-01-24T12:05:01+02:00 2018-01-19T15:40:36+02:00 /viewtopic.php?t=15763&p=159598#p159598 <![CDATA[New Mod: Modified Hotbuild Keys (BETA)]]>
The original functionality still exists and will continue to construct units if you have Factories/Builders/Engineers selected. If you don't, it'll select the units that are in your view. (If you press a key that is assigned to build tanks without a factory selected, it will select all of those tanks that you can see on the map). This is a tester version, I'm mainly looking for opinions and feedback to improve it but I stand strong with the idea and hope this will bring some advantages to your games. It IS a UI mod so it's usable in any game without bringing too much of an advantage to the player that is using it. It's just an extra method to help with those who would like to train their APM. (Hopefully the mod doesn't make things too confusing). Download can be found at the bottom of this thread.

Quick Warning (Don't Panic)

This mod works with both hotkey layouts (yes there are two).

Hotkey Set 1 (Groups of Units):
Image

Hotkey Set 2 (Individual Units):
Image

The mod works better if you have your hotkeys set up for individual units (Set 2). It works with the groups, but it causes a tiny amount of lag (just under a second) where it's running through each category that's found in the specific group. (The lag depends on the size of the group too so please bear that in mind). This is not going to be a constant issue and will eventually be fixed when a decent method is found. I'd recommend setting some hotkeys to individual units to stop this, but that's up to you. The lag is barely noticeable but is still present.

End of Warning

Give it a test and see what you think! It won't break or cause any issues with current game mechanics, just be aware of the lag that you've been warned about. Have fun and happy hunting!

Download Link for BETA: https://mega.nz/#!UlVj2bJC!-n7BWJubzTvbGoIE-62pMu8Gm5qiFphr13Wb9egj1yM

Installation Instructions:
- Unzip the mod to this directory: C:\Users\name\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\Mods
- Enable the mod in the lobby and you're good to go.

Statistics: Posted by JJ173 — 19 Jan 2018, 15:40


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