Forged Alliance Forever Forged Alliance Forever Forums 2018-01-17T03:27:15+02:00 /feed.php?f=41&t=15738 2018-01-17T03:27:15+02:00 2018-01-17T03:27:15+02:00 /viewtopic.php?t=15738&p=159538#p159538 <![CDATA[Re: Help with fixing fiery explosions]]> Statistics: Posted by REPELLERCOM — 17 Jan 2018, 03:27


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2018-01-13T02:10:09+02:00 2018-01-13T02:10:09+02:00 /viewtopic.php?t=15738&p=159377#p159377 <![CDATA[Re: Help with fixing fiery explosions]]> Statistics: Posted by Diarr — 13 Jan 2018, 02:10


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2018-01-13T01:57:46+02:00 2018-01-13T01:57:46+02:00 /viewtopic.php?t=15738&p=159376#p159376 <![CDATA[Re: Help with fixing fiery explosions]]>
Sprouto wrote:
I hate to be the bearer of bad news, but you have far more than one or two problems there.

You're generating all manner of class related errors, which at minimum, means your looking at some rather extensive editing just to get it near functional, let alone the missing methods. I"m not familiar with this mod, but I imagine it would need to be torn down, and rebuilt from the ground up.

Ah bummer, but that's weird because I spoke with the author once and when he tried it with FAF it worked fine for him, but alot of people have this error, that the commander doesn't spawn etc.

Statistics: Posted by Diarr — 13 Jan 2018, 01:57


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2018-01-13T01:51:39+02:00 2018-01-13T01:51:39+02:00 /viewtopic.php?t=15738&p=159375#p159375 <![CDATA[Re: Help with fixing fiery explosions]]>
You're generating all manner of class related errors, which at minimum, means your looking at some rather extensive editing just to get it near functional, let alone the missing methods. I"m not familiar with this mod, but I imagine it would need to be torn down, and rebuilt from the ground up.

Statistics: Posted by Sprouto — 13 Jan 2018, 01:51


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2018-01-13T01:44:00+02:00 2018-01-13T01:44:00+02:00 /viewtopic.php?t=15738&p=159374#p159374 <![CDATA[Help with fixing fiery explosions]]>
Code:
WARNING: ...data\faforever\gamedata\lua.nx2\lua\system\class.lua(147): field 'OnTransportAttach' is ambiguous in class definition
WARNING: stack traceback:
WARNING:         [C]: in function `error'
WARNING:         ...data\faforever\gamedata\lua.nx2\lua\system\class.lua(147): in function <...data\faforever\gamedata\lua.nx2\lua\system\class.lua:125>
WARNING:         ...data\faforever\gamedata\lua.nx2\lua\system\class.lua(154): in function <...data\faforever\gamedata\lua.nx2\lua\system\class.lua:125>
WARNING:         ...data\faforever\gamedata\lua.nx2\lua\system\class.lua(165): in function <...data\faforever\gamedata\lua.nx2\lua\system\class.lua:160>
WARNING:         ...data\faforever\gamedata\lua.nx2\lua\system\class.lua(212): in function <...data\faforever\gamedata\lua.nx2\lua\system\class.lua:208>
WARNING:         ...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1844): in main chunk
WARNING:         [C]: in function `doscript'
WARNING:         [C]: in function `pcall'
WARNING:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
WARNING:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
WARNING:         ...\gamedata\units.nx2\units\ual0001\ual0001_script.lua(11): in main chunk
WARNING:         [C]: in function `doscript'
WARNING:         [C]: in function `pcall'
WARNING:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
WARNING:         [C]: in function `CreateInitialArmyUnit'
WARNING:         ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(334): in function `CreateInitialArmyGroup'
WARNING:         ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(481): in function `InitializeArmies'
WARNING:         ...er forged alliance\maps\scmp_009\scmp_009_script.lua(4): in function `OnPopulate'
WARNING:         ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(232): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:223>
WARNING:         ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(357): in function `BeginSession'
WARNING: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): Error importing '/lua/defaultunits.lua'
WARNING: stack traceback:
WARNING:         [C]: in function `error'
WARNING:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
WARNING:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
WARNING:         ...\gamedata\units.nx2\units\ual0001\ual0001_script.lua(11): in main chunk
WARNING:         [C]: in function `doscript'
WARNING:         [C]: in function `pcall'
WARNING:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
WARNING:         [C]: in function `CreateInitialArmyUnit'
WARNING:         ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(334): in function `CreateInitialArmyGroup'
WARNING:         ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(481): in function `InitializeArmies'
WARNING:         ...er forged alliance\maps\scmp_009\scmp_009_script.lua(4): in function `OnPopulate'
WARNING:         ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(232): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:223>
WARNING:         ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(357): in function `BeginSession'
WARNING: Error importing /units/ual0001/ual0001_script.lua:
         Error importing '/units/ual0001/ual0001_script.lua'
         stack traceback:
            [C]: in function `error'
            ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
            [C]: in function `CreateInitialArmyUnit'
            ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(334): in function `CreateInitialArmyGroup'
            ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(481): in function `InitializeArmies'
            ...er forged alliance\maps\scmp_009\scmp_009_script.lua(4): in function `OnPopulate'
            ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(232): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:223>
            ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(357): in function `BeginSession'
INFO: Problems loading module '/units/ual0001/ual0001_script.lua'.  Falling back to 'Unit' in '/lua/sim/unit.lua'.
DEBUG: Loading module '\000/lua/sim/navigator.lua\000'
DEBUG: Loading module '\000/lua/sim/weapon.lua\000'
INFO: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua
DEBUG: Loading module '\000/lua/sim/nukedamage.lua\000'
DEBUG: Loading module '\000/lua/armordefinition.lua\000'
WARNING: BeginSession() failed: ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(343): attempt to call method `RotateTowardsMid' (a nil value)
         stack traceback:
            ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(343): in function `CreateInitialArmyGroup'
            ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(481): in function `InitializeArmies'
            ...er forged alliance\maps\scmp_009\scmp_009_script.lua(4): in function `OnPopulate'
            ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(232): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:223>
            ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(357): in function `BeginSession'

So anybody here that knows what causes those warnings? I need those over the top effects

Statistics: Posted by Diarr — 13 Jan 2018, 01:44


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