info: urb2304:Categories
info: 1 -> SELECTABLE
info: 2 -> BUILTBYTIER3ENGINEER
info: 3 -> BUILTBYTIER3COMMANDER
info: 4 -> CYBRAN
info: 5 -> STRUCTURE
info: 6 -> DEFENSE
info: 7 -> TECH3
info: 8 -> ANTIAIR
info: 9 -> DRAGBUILD
info: 10 -> SIZE4
info: 11 -> VISIBLETORECON
info: 12 -> RECLAIMABLE
info: 13 -> SORTDEFENSE
info: urb2304
info: Description -> AA SAM Launcher
info: BlueprintId -> urb2304
info: Source -> /units/urb2304/urb2304_unit.bp
info: SelectionThickness -> 0.60000002384186
info: urb2304:General
info: urb2304:General:CommandCaps
info: RULEUCC_Repair -> false
info: RULEUCC_Attack -> true
info: RULEUCC_Nuke -> false
info: RULEUCC_Capture -> false
info: RULEUCC_Transport -> false
info: RULEUCC_RetaliateToggle -> true
info: RULEUCC_Stop -> true
info: RULEUCC_Move -> false
info: RULEUCC_CallTransport -> false
info: RULEUCC_Guard -> false
info: RULEUCC_Patrol -> false
info: RULEUCC_Reclaim -> false
info: urb2304:General
info: Classification -> RULEUC_Weapon
info: TechLevel -> RULEUTL_Secret
info: UnitWeight -> 1
info: Category -> Defense
info: FactionName -> Cybran
info: UnitName -> Myrmidon
info: Icon -> amph
info: SelectionPriority -> 5
info: urb2304
info: LifeBarSize -> 1.25
info: urb2304:AI
info: urb2304:AI:TargetBones
info: 1 -> Turret
info: urb2304:AI
info: urb2304
info: BuildIconSortPriority -> 120
info: StrategicIconSortPriority -> 195
info: StrategicIconName -> icon_structure3_antiair
info: SizeZ -> 0.30000001192093
info: urb2304:Economy
info: BuildTime -> 950
info: urb2304:Economy:RebuildBonusIds
info: 1 -> urb2304
info: urb2304:Economy
info: BuildCostEnergy -> 10500
info: BuildCostMass -> 950
info: urb2304
info: urb2304:Footprint
info: MinWaterDepth -> 2
info: urb2304
info: urb2304:Interface
info: HelpText -> SAM Launcher
info: urb2304
info: SizeY -> 2
info: urb2304:Defense
info: ArmorType -> Structure
info: Health -> 3850
info: RegenRate -> 2
info: MaxHealth -> 3850
info: AirThreatLevel -> 44
info: urb2304
info: urb2304:Audio
info: Destroyed -> userdata: CSndParams* at 13EB9D80 = [CSndParams at 0x13915C30]
info: UISelection -> userdata: CSndParams* at 13EB9D94 = [CSndParams at 0x124A9D20]
info: urb2304
info: CollisionOffsetY -> -0.5
info: SizeX -> 0.60000002384186
info: urb2304:Wreckage
info: EnergyMult -> 0.5
info: urb2304:Wreckage:WreckageLayers
info: Air -> false
info: Land -> true
info: Seabed -> false
info: Water -> true
info: Sub -> false
info: urb2304:Wreckage
info: ReclaimTimeMultiplier -> 1
info: HealthMult -> 0.89999997615814
info: Blueprint -> /props/DefaultWreckage/DefaultWreckage_prop.bp
info: MassMult -> 0.89999997615814
info: urb2304
info: SelectionSizeX -> 0.64999997615814
info: urb2304:Intel
info: WaterVisionRadius -> 0
info: VisionRadius -> 43
info: urb2304
info: SelectionSizeZ -> 0.64999997615814
info: urb2304:Physics
info: TurnRate -> 0
info: MaxSteerForce -> 0
info: DragCoefficient -> 0.20000000298023
info: SkirtOffsetZ -> -0.5
info: urb2304:Physics:BuildOnLayerCaps
info: LAYER_Sub -> false
info: LAYER_Land -> true
info: LAYER_Seabed -> false
info: LAYER_Orbit -> false
info: LAYER_Water -> true
info: LAYER_Air -> false
info: urb2304:Physics
info: SkirtSizeZ -> 2
info: MotionType -> RULEUMT_None
info: SkirtSizeX -> 2
info: FlattenSkirt -> true
info: MinSpeedPercent -> 0
info: SkirtOffsetX -> -0.5
info: BankingSlope -> 0
info: urb2304
info: urb2304:Veteran
info: Level2 -> 32
info: Level3 -> 48
info: Level1 -> 16
info: Level4 -> 60
info: Level5 -> 72
info: urb2304
info: LifeBarOffset -> 0.34999999403954
info: urb2304:Display
info: Phase2MeshBlueprint -> /units/urb2304/urb2304_mesh_phase2
info: Phase1MeshBlueprint -> /units/urb2304/urb2304_mesh_phase1
info: CloakMeshBlueprint -> /units/urb2304/urb2304_mesh_cloak
info: UniformScale -> 0.03999999910593
info: MeshBlueprint -> /units/urb2304/urb2304_mesh
info: BuildMeshBlueprint -> /units/urb2304/urb2304_mesh_build
info: urb2304:Display:Abilities
info: 1 -> Aquatic
info: urb2304:Display
info: MeshBlueprintWrecked -> /units/urb2304/urb2304_mesh_wreck
info: SpawnRandomRotation -> true
info: urb2304:Display:Mesh
info: urb2304:Display:Mesh:LODs
info: urb2304:Display:Mesh:LODs:1
info: ShaderName -> Insect
info: LODCutoff -> 100
info: urb2304:Display:Mesh:LODs
info: urb2304:Display:Mesh:LODs:2
info: LODCutoff -> 215
info: ShaderName -> Insect
info: SpecularName -> urb2304_lod1_specteam.dds
info: AlbedoName -> urb2304_lod1_albedo.dds
info: urb2304:Display:Mesh:LODs
info: urb2304:Display:Mesh
info: Source -> /units/urb2304/urb2304_unit.bp
info: BlueprintId -> /units/urb2304/urb2304_mesh
info: IconFadeInZoom -> 130
info: urb2304:Display
info: PlaceholderMeshName -> UXB0001
info: urb2304
info: urb2304:Buffs
info: urb2304:Buffs:Regen
info: Level2 -> 4
info: Level3 -> 6
info: Level1 -> 2
info: Level4 -> 8
info: Level5 -> 10
info: urb2304:Buffs
info: urb2304
info: LifeBarHeight -> 0.075000002980232
info: urb2304:Weapon
info: urb2304:Weapon:1
info: DamageRadius -> 0
info: AlwaysRecheckTarget -> true
info: TargetCheckInterval -> 1.1764705181122
info: RateOfFire -> 0.85000002384186
info: TurretYaw -> 0
info: urb2304:Weapon:1:RackBones
info: urb2304:Weapon:1:RackBones:1
info: urb2304:Weapon:1:RackBones:1:MuzzleBones
info: 1 -> Turret_Left_Muzzle01
info: 2 -> Turret_Left_Muzzle02
info: 3 -> Turret_Left_Muzzle03
info: 4 -> Turret_Left_Muzzle04
info: urb2304:Weapon:1:RackBones:1
info: RackBone -> Turret_Left_Muzzle01
info: urb2304:Weapon:1:RackBones
info: urb2304:Weapon:1:RackBones:2
info: urb2304:Weapon:1:RackBones:2:MuzzleBones
info: 1 -> Turret_Right_Muzzle01
info: 2 -> Turret_Right_Muzzle02
info: 3 -> Turret_Right_Muzzle03
info: 4 -> Turret_Right_Muzzle04
info: urb2304:Weapon:1:RackBones:2
info: RackBone -> Turret_Right_Muzzle01
info: urb2304:Weapon:1:RackBones
info: urb2304:Weapon:1
info: Damage -> 110
info: ProjectileLifetime -> 4
info: DamageType -> Normal
info: urb2304:Weapon:1:Audio
info: Fire -> userdata: CSndParams* at 13EB9DBC = [CSndParams at 0x13D75870]
info: urb2304:Weapon:1
info: TurretPitch -> 25
info: CannotAttackGround -> true
info: TurretPitchRange -> 80
info: TurretPitchSpeed -> 120
info: TurretBoneYaw -> Turret
info: RackSalvoSize -> 1
info: RangeCategory -> UWRC_AntiAir
info: RackSlavedToTurret -> false
info: urb2304:Weapon:1:TargetPriorities
info: 1 -> SPECIALHIGHPRI
info: 2 -> AIR MOBILE HIGHPRIAIR
info: 3 -> AIR MOBILE BOMBER
info: 4 -> AIR MOBILE GROUNDATTACK
info: 5 -> AIR MOBILE TRANSPORTATION
info: 6 -> AIR MOBILE
info: urb2304:Weapon:1
info: MaxRadius -> 60
info: ProjectileId -> /projectiles/CAAMissileNanite02/CAAMissileNanite02_proj.bp
info: MuzzleVelocity -> 30
info: RackFireTogether -> false
info: RackSalvoChargeTime -> 0
info: TurretBoneMuzzle -> Turret_Left_Muzzle01
info: MuzzleSalvoSize -> 4
info: urb2304:Weapon:1:FireTargetLayerCapsTable
info: Water -> Air
info: Land -> Air
info: urb2304:Weapon:1
info: BallisticArc -> RULEUBA_None
info: MuzzleSalvoDelay -> 0.20000000298023
info: Turreted -> true
info: TurretYawSpeed -> 90
info: TurretYawRange -> 360
info: RackReloadTimeout -> 0
info: RackRecoilDistance -> 0
info: advancedTracking -> true
info: TrackingRadius -> 1.3999999761581
info: TargetRestrictDisallow -> UNTARGETABLE,SATELLITE, SATELLITE
info: FiringTolerance -> 50
info: RackSalvoReloadTime -> 0
info: TurretDualManipulators -> false
info: TurretBonePitch -> Turret_Barrel
info: Label -> Missile01
info: CollideFriendly -> false
info: urb2304:Weapon
info: urb2304
info: 1 -> SELECTABLE
info: 2 -> BUILTBYTIER3ENGINEER
info: 3 -> BUILTBYTIER3COMMANDER
info: 4 -> CYBRAN
info: 5 -> STRUCTURE
info: 6 -> DEFENSE
info: 7 -> TECH3
info: 8 -> ANTIAIR
info: 9 -> DRAGBUILD
info: 10 -> SIZE4
info: 11 -> VISIBLETORECON
info: 12 -> RECLAIMABLE
info: 13 -> SORTDEFENSE
info: urb2304:Categories
info: 1 -> SELECTABLE
info: 2 -> BUILTBYTIER3ENGINEER
info: 3 -> BUILTBYTIER3COMMANDER
info: 4 -> CYBRAN
info: 5 -> STRUCTURE
info: 6 -> DEFENSE
info: 7 -> TECH3
info: 8 -> ANTIAIR
info: 9 -> DRAGBUILD
info: 10 -> SIZE4
info: 11 -> VISIBLETORECON
info: 12 -> RECLAIMABLE
info: 13 -> SORTDEFENSE
info: urb2304
info: Description -> AA SAM Launcher
info: BlueprintId -> urb2304
info: Source -> /units/urb2304/urb2304_unit.bp
info: SelectionThickness -> 0.60000002384186
info: urb2304:General
info: urb2304:General:CommandCaps
info: RULEUCC_Repair -> false
info: RULEUCC_Attack -> true
info: RULEUCC_Nuke -> false
info: RULEUCC_Capture -> false
info: RULEUCC_Transport -> false
info: RULEUCC_RetaliateToggle -> true
info: RULEUCC_Stop -> true
info: RULEUCC_Move -> false
info: RULEUCC_CallTransport -> false
info: RULEUCC_Guard -> false
info: RULEUCC_Patrol -> false
info: RULEUCC_Reclaim -> false
info: urb2304:General
info: Classification -> RULEUC_Weapon
info: TechLevel -> RULEUTL_Secret
info: UnitWeight -> 1
info: Category -> Defense
info: FactionName -> Cybran
info: UnitName -> Myrmidon
info: Icon -> amph
info: SelectionPriority -> 5
info: urb2304
info: LifeBarSize -> 1.25
info: urb2304:AI
info: urb2304:AI:TargetBones
info: 1 -> Turret
info: urb2304:AI
info: urb2304
info: BuildIconSortPriority -> 120
info: StrategicIconSortPriority -> 195
info: StrategicIconName -> icon_structure3_antiair
info: SizeZ -> 0.30000001192093
info: urb2304:Economy
info: BuildTime -> 950
info: urb2304:Economy:RebuildBonusIds
info: 1 -> urb2304
info: urb2304:Economy
info: BuildCostEnergy -> 10500
info: BuildCostMass -> 950
info: urb2304
info: urb2304:Footprint
info: MinWaterDepth -> 2
info: urb2304
info: urb2304:Interface
info: HelpText -> SAM Launcher
info: urb2304
info: SizeY -> 2
info: urb2304:Defense
info: ArmorType -> Structure
info: Health -> 3850
info: RegenRate -> 2
info: MaxHealth -> 3850
info: AirThreatLevel -> 44
info: urb2304
info: urb2304:Audio
info: Destroyed -> userdata: CSndParams* at 13EB9D80 = [CSndParams at 0x13915C30]
info: UISelection -> userdata: CSndParams* at 13EB9D94 = [CSndParams at 0x124A9D20]
info: urb2304
info: CollisionOffsetY -> -0.5
info: SizeX -> 0.60000002384186
info: urb2304:Wreckage
info: EnergyMult -> 0.5
info: urb2304:Wreckage:WreckageLayers
info: Air -> false
info: Land -> true
info: Seabed -> false
info: Water -> true
info: Sub -> false
info: urb2304:Wreckage
info: ReclaimTimeMultiplier -> 1
info: HealthMult -> 0.89999997615814
info: Blueprint -> /props/DefaultWreckage/DefaultWreckage_prop.bp
info: MassMult -> 0.89999997615814
info: urb2304
info: SelectionSizeX -> 0.64999997615814
info: urb2304:Intel
info: WaterVisionRadius -> 0
info: VisionRadius -> 43
info: urb2304
info: SelectionSizeZ -> 0.64999997615814
info: urb2304:Physics
info: TurnRate -> 0
info: MaxSteerForce -> 0
info: DragCoefficient -> 0.20000000298023
info: SkirtOffsetZ -> -0.5
info: urb2304:Physics:BuildOnLayerCaps
info: LAYER_Sub -> false
info: LAYER_Land -> true
info: LAYER_Seabed -> false
info: LAYER_Orbit -> false
info: LAYER_Water -> true
info: LAYER_Air -> false
info: urb2304:Physics
info: SkirtSizeZ -> 2
info: MotionType -> RULEUMT_None
info: SkirtSizeX -> 2
info: FlattenSkirt -> true
info: MinSpeedPercent -> 0
info: SkirtOffsetX -> -0.5
info: BankingSlope -> 0
info: urb2304
info: urb2304:Veteran
info: Level2 -> 32
info: Level3 -> 48
info: Level1 -> 16
info: Level4 -> 60
info: Level5 -> 72
info: urb2304
info: LifeBarOffset -> 0.34999999403954
info: urb2304:Display
info: Phase2MeshBlueprint -> /units/urb2304/urb2304_mesh_phase2
info: Phase1MeshBlueprint -> /units/urb2304/urb2304_mesh_phase1
info: CloakMeshBlueprint -> /units/urb2304/urb2304_mesh_cloak
info: UniformScale -> 0.03999999910593
info: MeshBlueprint -> /units/urb2304/urb2304_mesh
info: BuildMeshBlueprint -> /units/urb2304/urb2304_mesh_build
info: urb2304:Display:Abilities
info: 1 -> Aquatic
info: urb2304:Display
info: MeshBlueprintWrecked -> /units/urb2304/urb2304_mesh_wreck
info: SpawnRandomRotation -> true
info: urb2304:Display:Mesh
info: urb2304:Display:Mesh:LODs
info: urb2304:Display:Mesh:LODs:1
info: ShaderName -> Insect
info: LODCutoff -> 100
info: urb2304:Display:Mesh:LODs
info: urb2304:Display:Mesh:LODs:2
info: LODCutoff -> 215
info: ShaderName -> Insect
info: SpecularName -> urb2304_lod1_specteam.dds
info: AlbedoName -> urb2304_lod1_albedo.dds
info: urb2304:Display:Mesh:LODs
info: urb2304:Display:Mesh
info: Source -> /units/urb2304/urb2304_unit.bp
info: BlueprintId -> /units/urb2304/urb2304_mesh
info: IconFadeInZoom -> 130
info: urb2304:Display
info: PlaceholderMeshName -> UXB0001
info: urb2304
info: urb2304:Buffs
info: urb2304:Buffs:Regen
info: Level2 -> 4
info: Level3 -> 6
info: Level1 -> 2
info: Level4 -> 8
info: Level5 -> 10
info: urb2304:Buffs
info: urb2304
info: LifeBarHeight -> 0.075000002980232
info: urb2304:Weapon
info: urb2304:Weapon:1
info: DamageRadius -> 0
info: AlwaysRecheckTarget -> true
info: TargetCheckInterval -> 1.1764705181122
info: RateOfFire -> 0.85000002384186
info: TurretYaw -> 0
info: urb2304:Weapon:1:RackBones
info: urb2304:Weapon:1:RackBones:1
info: urb2304:Weapon:1:RackBones:1:MuzzleBones
info: 1 -> Turret_Left_Muzzle01
info: 2 -> Turret_Left_Muzzle02
info: 3 -> Turret_Left_Muzzle03
info: 4 -> Turret_Left_Muzzle04
info: urb2304:Weapon:1:RackBones:1
info: RackBone -> Turret_Left_Muzzle01
info: urb2304:Weapon:1:RackBones
info: urb2304:Weapon:1:RackBones:2
info: urb2304:Weapon:1:RackBones:2:MuzzleBones
info: 1 -> Turret_Right_Muzzle01
info: 2 -> Turret_Right_Muzzle02
info: 3 -> Turret_Right_Muzzle03
info: 4 -> Turret_Right_Muzzle04
info: urb2304:Weapon:1:RackBones:2
info: RackBone -> Turret_Right_Muzzle01
info: urb2304:Weapon:1:RackBones
info: urb2304:Weapon:1
info: Damage -> 110
info: ProjectileLifetime -> 4
info: DamageType -> Normal
info: urb2304:Weapon:1:Audio
info: Fire -> userdata: CSndParams* at 13EB9DBC = [CSndParams at 0x13D75870]
info: urb2304:Weapon:1
info: TurretPitch -> 25
info: CannotAttackGround -> true
info: TurretPitchRange -> 80
info: TurretPitchSpeed -> 120
info: TurretBoneYaw -> Turret
info: RackSalvoSize -> 1
info: RangeCategory -> UWRC_AntiAir
info: RackSlavedToTurret -> false
info: urb2304:Weapon:1:TargetPriorities
info: 1 -> SPECIALHIGHPRI
info: 2 -> AIR MOBILE HIGHPRIAIR
info: 3 -> AIR MOBILE BOMBER
info: 4 -> AIR MOBILE GROUNDATTACK
info: 5 -> AIR MOBILE TRANSPORTATION
info: 6 -> AIR MOBILE
info: urb2304:Weapon:1
info: MaxRadius -> 60
info: ProjectileId -> /projectiles/CAAMissileNanite02/CAAMissileNanite02_proj.bp
info: MuzzleVelocity -> 30
info: RackFireTogether -> false
info: RackSalvoChargeTime -> 0
info: TurretBoneMuzzle -> Turret_Left_Muzzle01
info: MuzzleSalvoSize -> 4
info: urb2304:Weapon:1:FireTargetLayerCapsTable
info: Water -> Air
info: Land -> Air
info: urb2304:Weapon:1
info: BallisticArc -> RULEUBA_None
info: MuzzleSalvoDelay -> 0.20000000298023
info: Turreted -> true
info: TurretYawSpeed -> 90
info: TurretYawRange -> 360
info: RackReloadTimeout -> 0
info: RackRecoilDistance -> 0
info: advancedTracking -> true
info: TrackingRadius -> 1.3999999761581
info: TargetRestrictDisallow -> UNTARGETABLE,SATELLITE, SATELLITE
info: FiringTolerance -> 50
info: RackSalvoReloadTime -> 0
info: TurretDualManipulators -> false
info: TurretBonePitch -> Turret_Barrel
info: Label -> Missile01
info: CollideFriendly -> false
info: urb2304:Weapon
info: urb2304