Forged Alliance Forever Forged Alliance Forever Forums 2017-03-31T11:23:17+02:00 /feed.php?f=41&t=14270 2017-03-31T11:23:17+02:00 2017-03-31T11:23:17+02:00 /viewtopic.php?t=14270&p=146177#p146177 <![CDATA[Re: Idea for a mod: resize]]> Statistics: Posted by Masyaka — 31 Mar 2017, 11:23


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2017-03-31T06:18:38+02:00 2017-03-31T06:18:38+02:00 /viewtopic.php?t=14270&p=146173#p146173 <![CDATA[Re: Idea for a mod: resize]]> Statistics: Posted by RocketRooster — 31 Mar 2017, 06:18


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2017-03-27T13:43:40+02:00 2017-03-27T13:43:40+02:00 /viewtopic.php?t=14270&p=145991#p145991 <![CDATA[Re: Idea for a mod: resize]]> Statistics: Posted by biass — 27 Mar 2017, 13:43


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2017-03-27T10:29:33+02:00 2017-03-27T10:29:33+02:00 /viewtopic.php?t=14270&p=145980#p145980 <![CDATA[Re: Idea for a mod: resize]]> Statistics: Posted by nine2 — 27 Mar 2017, 10:29


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2017-03-26T18:16:35+02:00 2017-03-26T18:16:35+02:00 /viewtopic.php?t=14270&p=145953#p145953 <![CDATA[Idea for a mod: resize]]>
So any unit can be resized (become smaller or bigger) and it will change its eco cost, model size, hitbox, speed, firerate, build rate, damage and range proportionally

2x resize: 2x eco, 0.5 speed, 0.5 firerate (or 2x, depends what is that unit), 2x (or 0.5) damage and 1.5 (or 2x) range
0.5 resize: 0.5 eco, 2x speed, 2x firerate, 0.5 damage and 0.8 (or 0.5) range

x5, x10 ect

Is that possible to be modded?

Statistics: Posted by Masyaka — 26 Mar 2017, 18:16


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