Forged Alliance Forever Forged Alliance Forever Forums 2017-03-13T14:03:02+02:00 /feed.php?f=41&t=14163 2017-03-13T14:03:02+02:00 2017-03-13T14:03:02+02:00 /viewtopic.php?t=14163&p=145013#p145013 <![CDATA[Re: Need help. How edit footprints? Flags=IgnoreStructures]]>
speed2 wrote:
http://wiki.faforever.com/index.php?title=Modding



Thank you. This means learning and work for me but thats how it goes. However, if any experienced modders want to make it for me would be much appreciated. :)

Statistics: Posted by paxton676 — 13 Mar 2017, 14:03


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2017-03-13T09:47:58+02:00 2017-03-13T09:47:58+02:00 /viewtopic.php?t=14163&p=144999#p144999 <![CDATA[Re: Need help. How edit footprints? Flags=IgnoreStructures]]> http://wiki.faforever.com/index.php?title=Modding

Statistics: Posted by speed2 — 13 Mar 2017, 09:47


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2017-03-13T09:50:09+02:00 2017-03-13T09:46:03+02:00 /viewtopic.php?t=14163&p=144998#p144998 <![CDATA[Re: Need help. How edit footprints? Flags=IgnoreStructures]]>
Exotic_Retard wrote:
you shouldnt do that. modifying original game files will cause desyncs. this should be pretty easy to make into a sim mod and just load it like that


I see what you are saying but I don't know how to make a mod, even a simple one. The only reason I knew how to edit the footprints is that I asked in the GPG forums years ago how to make all units ignore structures.

Statistics: Posted by paxton676 — 13 Mar 2017, 09:46


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2017-03-08T12:17:32+02:00 2017-03-08T12:17:32+02:00 /viewtopic.php?t=14163&p=144787#p144787 <![CDATA[Re: Need help. How edit footprints? Flags=IgnoreStructures]]> Statistics: Posted by Exotic_Retard — 08 Mar 2017, 12:17


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2017-03-08T07:14:01+02:00 2017-03-08T07:14:01+02:00 /viewtopic.php?t=14163&p=144784#p144784 <![CDATA[Re: Need help. How edit footprints? Flags=IgnoreStructures]]> Statistics: Posted by paxton676 — 08 Mar 2017, 07:14


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2017-03-08T06:48:44+02:00 2017-03-08T06:48:44+02:00 /viewtopic.php?t=14163&p=144783#p144783 <![CDATA[Need help. How edit footprints? Flags=IgnoreStructures]]>
Anyone know how to do this in FAF? If so, please explain.

My edited footprints.lua looked like this,

SpecFootprints {

{ Name = 'Vehicle1x1', SizeX=1, SizeZ=1, Caps=LAND, MaxWaterDepth=0.05, MaxSlope=0.75, Flags=IgnoreStructures },
{ Name = 'Vehicle2x2', SizeX=2, SizeZ=2, Caps=LAND, MaxWaterDepth=0.05, MaxSlope=0.75, Flags=IgnoreStructures },
{ Name = 'Vehicle5x5', SizeX=5, SizeZ=5, Caps=LAND, MaxWaterDepth=0.05, MaxSlope=0.75, Flags=IgnoreStructures },

{ Name = 'Amphibious1x1', SizeX=1, SizeZ=1, Caps=LAND|SEABED, MaxWaterDepth=25, MaxSlope=0.75, Flags=IgnoreStructures },
{ Name = 'Amphibious3x3', SizeX=3, SizeZ=3, Caps=LAND|SEABED, MaxWaterDepth=25, MaxSlope=0.75, Flags=IgnoreStructures },
{ Name = 'Amphibious6x6', SizeX=6, SizeZ=6, Caps=LAND|SEABED, MaxWaterDepth=25, MaxSlope=0.75, Flags=IgnoreStructures },

{ Name = 'WaterLand1x1', SizeX=1, SizeZ=1, Caps=LAND|WATER, MaxWaterDepth=1, MinWaterDepth=0.1, MaxSlope=0.75, Flags=IgnoreStructures },
{ Name = 'WaterLand2x2', SizeX=2, SizeZ=2, Caps=LAND|WATER, MaxWaterDepth=1, MinWaterDepth=0.1, MaxSlope=0.75, Flags=IgnoreStructures },
{ Name = 'WaterLand3x3', SizeX=3, SizeZ=3, Caps=LAND|WATER, MaxWaterDepth=5, MinWaterDepth=0, MaxSlope=0.75, Flags=IgnoreStructures },
{ Name = 'WaterLand5x5', SizeX=5, SizeZ=5, Caps=LAND|WATER, MaxWaterDepth=5, MinWaterDepth=0, MaxSlope=0.75, Flags=IgnoreStructures },

{ Name = 'SurfacingSub2x2', SizeX=2, SizeZ=2, Caps=SUB|WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },
{ Name = 'SurfacingSub3x3', SizeX=3, SizeZ=3, Caps=SUB|WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },
{ Name = 'SurfacingSub4x4', SizeX=4, SizeZ=4, Caps=SUB|WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },
{ Name = 'SurfacingSub12x12', SizeX=12, SizeZ=12, Caps=SUB|WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },

{ Name = 'Water1x1', SizeX=1, SizeZ=1, Caps=WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },
{ Name = 'Water3x3', SizeX=3, SizeZ=3, Caps=WATER, MinWaterDepth=0.25, Flags=IgnoreStructures },
{ Name = 'Water4x4', SizeX=4, SizeZ=4, Caps=WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },
{ Name = 'Water6x6', SizeX=6, SizeZ=6, Caps=WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },
{ Name = 'Water8x8', SizeX=8, SizeZ=8, Caps=WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },
{ Name = 'Water11x11', SizeX=11, SizeZ=11, Caps=WATER, MinWaterDepth=1.5, Flags=IgnoreStructures },
}

Statistics: Posted by paxton676 — 08 Mar 2017, 06:48


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