Statistics: Posted by mross — 28 Jun 2017, 20:13
Statistics: Posted by Stormrideron — 05 Apr 2017, 00:15
Statistics: Posted by Stormrideron — 23 Mar 2017, 02:12
Statistics: Posted by Stormrideron — 19 Mar 2017, 18:33
Statistics: Posted by Stormrideron — 19 Mar 2017, 02:56
warning: *WARNING: Tried to apply a buff with an unknown affect type of Range for buff VeterancyPerkRange
This happened a few times at the beginning of a campaign mission. I think your function that modifies the blueprints doesn't set Economy.xpTimeStep for certain campaign-related units (civilian buildings, maybe?). The XPOverTime function in Unit.lua exits if there's not a value there, but the OnCreate function always tries to multiply it by 0.002, which causes the errors. The simplest solution is probably to move that math into the XPOverTime function.
Cuddles wrote:
Hello,
There is something weird going on with the sera ACU restoration field upgrade, it stops all regen in the area and gives no bonus.
Statistics: Posted by Stormrideron — 18 Mar 2017, 14:42
Statistics: Posted by Cuddles — 16 Mar 2017, 08:44
warning: *WARNING: Tried to apply a buff with an unknown affect type of Range for buff VeterancyPerkRange
warning: Error running lua script: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4704): attempt to call field `IsInCombat' (a nil value)
stack traceback:
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4704): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:4679>
warning: Error running OnCreate script in Entity urc1101 at 6e75ee08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4165): attempt to perform arithmetic on field `xpTimeStep' (a nil value)
stack traceback:
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4165): in function `OnCreate'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4758): in function `OnCreate'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(5080): in function `OnCreate'
...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(57): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:56>
[C]: in function `CreateUnitHPR'
...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(745): in function `CreatePlatoons'
...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(1702): in function `CreateArmyGroup'
...ce\maps\scca_coop_r03.v0010\scca_coop_r03_script.lua(241): in function `OnPopulate'
...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(168): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:160>
...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(277): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:273>
...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(356): in function `BeginSession'
Statistics: Posted by Leviathan3 — 15 Mar 2017, 02:21
Statistics: Posted by Stormrideron — 14 Mar 2017, 17:53
Statistics: Posted by Stormrideron — 12 Mar 2017, 21:20
Statistics: Posted by Stormrideron — 11 Mar 2017, 22:23
Statistics: Posted by Cuddles — 07 Mar 2017, 07:42