The transport swarms are killed, you make massed AA to try to counter and they send 2-3 sets from different players almost at same time, plus their fighters swarm and cover. Much more like playing a live opponent.
On the maps, call it a gripe, at least on Setons the altered resource locations for the core base are spread kind of wide making it difficult to effectively protect the 4 core mex from roving lab packs. Fairly forces extra defensive expenditures and at least versus that many AIs, that was probably my downfall as they were not forced to invest those resources except for the closer ones I could harass early as well (ie AIs on far side of map were free to engineer my doom as the closer AIs would prevent any long range attack to impede their progress). All in all very realistic in that, I'd have to try other maps as to whether their starting spots are more defensible va larger number of opponents.
A question I did have, are you looking to integrate this into FAF as an option?Statistics: Posted by Saxxon — 10 Jun 2017, 12:50
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