Exotic_Retard wrote:
certainly an interesting idea - and certainly possible to make - at the start of the game we can spawn any unit we want really, so we just do that. or we can write code in the acu nit script to do that in case option 1 doesnt work, or something.
anyway then we have this air unit and we just tell it to build 1 of 3 things which we can also set. this is where the interesting part would come in. depending on how you want it to behave on building, the script could be pretty complicated. for example we could have it land and give it a transformation animation and have it build from the ground, we could have it build from the air, which is the easy way out, or we could have it transform and spawn the factory in its place which is the most complicated way.
in either case you would end up either spawning or building your factory and then a script in the dropship would make that disappear in one way or another, again depending on how you want it to be done.
could take quite some work really, depending on what quality of the mod you want, and what behavior you want.
I think we can for now, just to test idea, use building from air. It can also build in 0.5s, destroys self, then that building will auto convert into factory. This should be easier to make.Statistics: Posted by ozonex — 20 Nov 2016, 13:54
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