Forged Alliance Forever Forged Alliance Forever Forums 2016-10-11T12:10:26+02:00 /feed.php?f=41&t=13271 2016-10-11T12:10:26+02:00 2016-10-11T12:10:26+02:00 /viewtopic.php?t=13271&p=137020#p137020 <![CDATA[Re: Create a new Language for FA]]> that was so helpfull :)

Statistics: Posted by Phelom — 11 Oct 2016, 12:10


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2016-10-11T10:13:53+02:00 2016-10-11T10:13:53+02:00 /viewtopic.php?t=13271&p=137017#p137017 <![CDATA[Re: Create a new Language for FA]]>
If you still want to translate your language; here is the full language file for you:
viewtopic.php?f=2&t=13287

Statistics: Posted by Uveso — 11 Oct 2016, 10:13


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2016-10-08T03:17:07+02:00 2016-10-08T03:17:07+02:00 /viewtopic.php?t=13271&p=136855#p136855 <![CDATA[Re: Create a new Language for FA]]> Statistics: Posted by Lieutenant Lich — 08 Oct 2016, 03:17


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2016-10-11T10:14:20+02:00 2016-10-07T22:14:11+02:00 /viewtopic.php?t=13271&p=136845#p136845 <![CDATA[Re: Create a new Language for FA]]> Well i added the missing translation tags to the US language file.

because of the chaotic ordering i sorted all strings alphabetically.

here is your sorted, 7000 line long, translation base:

http://pastebin.com/wKyXu4Fk

Have fun :D

Statistics: Posted by Uveso — 07 Oct 2016, 22:14


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2016-10-07T22:15:19+02:00 2016-10-07T21:59:23+02:00 /viewtopic.php?t=13271&p=136844#p136844 <![CDATA[Re: Create a new Language for FA]]>
please wait for this PR before you copy the US language file as base for your translation, because i am adding the last missing translation tags to it:
https://github.com/FAForever/fa/pull/1589
(While adding the german language i also added all missing text-place-holder for translation in all option / menu strings.)

After this PR is merged you have all needed translation tags for your own language file here:
https://github.com/FAForever/fa/blob/de ... ngs_db.lua

Statistics: Posted by Uveso — 07 Oct 2016, 21:59


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2016-10-06T09:41:37+02:00 2016-10-06T09:41:37+02:00 /viewtopic.php?t=13271&p=136763#p136763 <![CDATA[Re: Create a new Language for FA]]>
yeah, translating is pretty straightforward, but it is an absurd amount of work, you have ~7000 lines there, enjoy : )

Statistics: Posted by Exotic_Retard — 06 Oct 2016, 09:41


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2016-10-06T09:14:24+02:00 2016-10-06T09:14:24+02:00 /viewtopic.php?t=13271&p=136761#p136761 <![CDATA[Re: Create a new Language for FA]]> https://github.com/FAForever/fa/tree/develop/loc with language shortcut, and inside one file containing all strings. Just check copy paste US and then translate everything inside.
To test it you need to add this line into your game.prefs
Code:
options_overrides = {
  language = 'FR',
}

and ofc replace FR with your own, options_overrides table should already be there, so just search for it and add language line

That should be for for most of the strings, I suggest you to start wit that and get the voice later. (btw. changing this will most probably break voice, since the game will also look for sounds from your language folder but won't find them, so don't be surprised when testing strings

Statistics: Posted by speed2 — 06 Oct 2016, 09:14


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2016-10-06T04:29:30+02:00 2016-10-06T04:29:30+02:00 /viewtopic.php?t=13271&p=136751#p136751 <![CDATA[Create a new Language for FA]]>
I want to create a new language support for the game (translation), i mean the whole game, not a coop mission or a mod

In this project i would like to :
1. Change UI user interface : like buttons, menus, all text of the game UI
2. Create and change the voices : i'll maybe try to find some ppl to help me recording the voices of characters and taunts
3. Translate everything else

If someone has some experience on this, or already tryed to create a language (like russian or chiness) it will be fine helpfull and we can then help each other, also maybe for other languages

Spoiler: show
The concerned language is "Tamazight" which is my default/native language, it has latin transcription like "Amarẓi" (Skirmish) or "Amenɣi" (Fight)
The default language is Tifinagh like "ⴰⵎⵏⵣⴰⴷ ⴰⵏⴰⴼⴻⵍⵍⴰ" (Suprem Commander)


Thanks :)

Statistics: Posted by Phelom — 06 Oct 2016, 04:29


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