Forged Alliance Forever Forged Alliance Forever Forums 2019-06-16T19:23:31+02:00 /feed.php?f=41&t=13145 2019-06-16T19:23:31+02:00 2019-06-16T19:23:31+02:00 /viewtopic.php?t=13145&p=175538#p175538 <![CDATA[Re: Ninja Reclaim Drones V18 for all game versions]]> Update 16.Jun.2019 (v18)
-Fixed unitnames to match the latest nomads version.

Statistics: Posted by Uveso — 16 Jun 2019, 19:23


]]>
2019-06-01T20:56:48+02:00 2019-06-01T20:56:48+02:00 /viewtopic.php?t=13145&p=175259#p175259 <![CDATA[Re: Ninja Reclaim Drones V17 for all game versions]]> Update 01.Jun.2019 (v17)
-Fixed an issue where drones can be stucked at the map border.

Statistics: Posted by Uveso — 01 Jun 2019, 20:56


]]>
2019-01-20T22:06:44+02:00 2019-01-20T22:06:44+02:00 /viewtopic.php?t=13145&p=171266#p171266 <![CDATA[Re: Ninja Reclaim Drones V16 for all game versions]]> Update 20.Jan.2019 (v16)
- Removed debug names
- Optimized function call :IsDead() to .Dead on all units
- Moved drone HeartBeatThread from all drones to Builder.lua. Now all drones have the same blacklist for not reclaimable objects.

Statistics: Posted by Uveso — 20 Jan 2019, 22:06


]]>
2017-12-28T23:59:53+02:00 2017-12-28T23:59:53+02:00 /viewtopic.php?t=13145&p=158787#p158787 <![CDATA[Re: Ninja Reclaim Drones V15 for all game versions]]> Update 28.Dec.2017 (v15)
-Fixed version check for steam games.

Statistics: Posted by Uveso — 28 Dec 2017, 23:59


]]>
2017-10-26T21:44:34+02:00 2017-10-26T21:44:34+02:00 /viewtopic.php?t=13145&p=155603#p155603 <![CDATA[Re: Ninja Reclaim Drones V13 for all game versions]]> Now if you consume energy or mass, they will collect what you need most. (lower storage in %)

The drones will then return to your base after filling your storage (100% energy and mass).

And you can stop the drones from collecting, if you decloak them.

Don't know what i can say more. Just build the small drone factory, and anything else is working automatically.

Statistics: Posted by Uveso — 26 Oct 2017, 21:44


]]>
2017-10-19T10:57:35+02:00 2017-10-19T10:57:35+02:00 /viewtopic.php?t=13145&p=155306#p155306 <![CDATA[Re: Ninja Reclaim Drones V13 for all game versions]]> Statistics: Posted by Luxcerv — 19 Oct 2017, 10:57


]]>
2017-06-19T16:14:28+02:00 2017-06-19T16:14:28+02:00 /viewtopic.php?t=13145&p=150966#p150966 <![CDATA[Re: Ninja Reclaim Drones V13 for all game versions]]> Update 19.Jun.2017 (v14)
- Renamed ShaderName from 'NomadUnit' to 'NomadsUnit'

Statistics: Posted by Uveso — 19 Jun 2017, 16:14


]]>
2019-06-16T19:23:06+02:00 2016-09-15T17:52:16+02:00 /viewtopic.php?t=13145&p=135426#p135426 <![CDATA[Ninja Reclaim Drones V18 for all game versions]]> This mod supports Nomads.

Ninja Reclaim Drones <for all gameversions> v18
http://faforever.uveso.de/NinjaReclaimDrones(AllGameVersions)-V18.zip
DownloadSize: 228 KB, Unpacked: 576 KB


Author: Uveso


How to install:

UnZip the archive.

Copy the "NinjaReclaimDrones" folder from the Zip archive to:
"C:\...User...\My Games\Gas Powered games\Supreme Commander Forged Alliance\Mods\"

The right Filepath to the file "mod_info.lua" should be then:
"C:\...User...\My Games\Gas Powered games\Supreme Commander Forged Alliance\Mods\NinjaReclaimDrones\mod_info.lua"

Start the game, and activate inside the modmanger "Ninja Reclaim Drones".



This Mod adds the following 6 units and 5 buildings:

UEF Buildings:
UEF - TECH2 - LAND : Mess - (Drone Factory)

UEF Units build by factory:
UEF - TECH2 - LAND : Collector - (Reclaim Drone)

CYBRAN Buildings:
CYBRAN - TECH2 - LAND : Nod - (Drone Factory)

CYBRAN Units build by factory:
CYBRAN - TECH2 - LAND : Collector - (Reclaim Drone)

AEON Buildings:
AEON - TECH2 - LAND : Enli - (Drone Factory)

AEON Units build by factory:
AEON - TECH2 - LAND : Collector - (Reclaim Drone)

SERAPHIM Buildings:
SERAPHIM - TECH2 - LAND : Hethiyaya - (Drone Factory)

SERAPHIM Units build by factory:
SERAPHIM - TECH2 - LAND : Collector - (Reclaim Drone)

NOMADS Buildings:
NOMADS - TECH2 - LAND : Vogt - (Drone Factory)

NOMADS Units build by factory:
NOMADS - TECH2 - LAND : Collector - (Reclaim Drone)

Special / Unsorted:
T1000 - (flying reclaim helper)


Info:
New small Tech2 Land Factories will rebuild reclaim drones until you have 10 drones running.
Drones will automatically move to the next mass/energy resource and reclaim it. Also able to build a flying reclaim helper.


Update 16.Jun.2019 (v18)
-Fixed unitnames to match the latest nomads version.

Update 01.Jun.2019 (v17)
-Fixed an issue where drones can be stucked at the map border.

Update 20.Jan.2019 (v16)
- Removed debug names
- Optimized function call :IsDead() to .Dead on all units
- Moved drone HeartBeatThread from all drones to Builder.lua. Now all drones have the same blacklist for not reclaimable objects.

Update 28.Dec.2017 (v15)
- Fixed version check for steam games.

Update 19.Jun.2017 (v14)
- Renamed ShaderName from 'NomadUnit' to 'NomadsUnit'

Update 02.May.2017 (v13)
- Added Dronefactory for Nomads
- Removed texture and model files from all units. They will now loaded directly from gamedirectory. (Mod size reduced from 16.9 MB to 612 KB)

Statistics: Posted by Uveso — 15 Sep 2016, 17:52


]]>