SIFLaanseTacticalMissile01EQ = Class(SLaanseTacticalMissile) {
OnCreate = function(self)
SLaanseTacticalMissile.OnCreate(self)
self:SetCollisionShape('Sphere', 0, 0, 0, 2)
self.MoveThread = self:ForkThread(self.MovementThread)
end,
}
*rest of code snipped*
SLaanseTacticalMissile.OnCreate(self)
Statistics: Posted by Exotic_Retard — 26 Aug 2016, 13:35
Statistics: Posted by RavenCurow — 26 Aug 2016, 13:29