I just extracted the .scd archives into my "mods" directory and created a mod_info.lua for it. I enable the mod and launch the game. I see this in the logs:
- Code:
info: DISK: AddSearchPath: 'c:\users\alex\documents\my games\gas powered games\supreme commander forged alliance\mods\001scta', mounted as '/mods/001scta/'
...
Initializing unit blueprint for armaca:
info: Unable to load texture from file: /textures/ui/common/game/strategicicons/icon_fighter2_engineer_rest.dds
info: Failed to load 'rest' icon /textures/ui/common/game/strategicicons/icon_fighter2_engineer_rest.dds
...
So my mod (001scta) is mounting ok to /mods/001scta, but the textures can't be found at /textures. Infact they're located in /mods/001SCTA/textures because thats where the mod was mounted.
What should I do?
- is there some way to get my textures mounted to /textures instead of /mods/001SCTA/textures ?
- do I need to hunt down all references to /textures and change them to /mods/001SCTA/textures ? This might be a problem because the above texture file paths are being dynamically generated and I can't find where
- I tried using /mods/001SCTA/shadow, but that didn't work. Should it ?Statistics: Posted by Axle — 20 Feb 2016, 15:21
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