Alazair wrote:
The second is a mod that completely changed gameplay and balance between the factions, and altering intel immensely. For example, it caused some scout planes to have almost no vision radius at all, but massive radar ranges, while doing the opposite for another faction's scout planes. It made similarly drastic changes between the factions in other areas as well. Sadly, I am unable to remember the name of the mod, so I can't even begin to search for it effectively.
Only the Faction Diversity Mod changes existing units that drastically
http://www.gamereplays.org/community/Fa ... 40892.htmlStatistics: Posted by NewForumAccount — 23 Jul 2015, 12:47
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