Forged Alliance Forever Forged Alliance Forever Forums 2015-07-23T12:47:40+02:00 /feed.php?f=41&t=10387 2015-07-23T12:47:40+02:00 2015-07-23T12:47:40+02:00 /viewtopic.php?t=10387&p=105354#p105354 <![CDATA[Re: Looking for lost mods]]>
Alazair wrote:
The second is a mod that completely changed gameplay and balance between the factions, and altering intel immensely. For example, it caused some scout planes to have almost no vision radius at all, but massive radar ranges, while doing the opposite for another faction's scout planes. It made similarly drastic changes between the factions in other areas as well. Sadly, I am unable to remember the name of the mod, so I can't even begin to search for it effectively.


Only the Faction Diversity Mod changes existing units that drastically
http://www.gamereplays.org/community/Fa ... 40892.html

Statistics: Posted by NewForumAccount — 23 Jul 2015, 12:47


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2015-07-23T11:23:17+02:00 2015-07-23T11:23:17+02:00 /viewtopic.php?t=10387&p=105346#p105346 <![CDATA[Looking for lost mods]]>
I don't remember what the site was, but I do remember that it used to be the first thing that appeared in Google when looking for FA mods, and now I can't find it at all. Which is sad because each mod actually had its own page and description and such. Now I find it difficult to even find a mod, and that's not even saying anything about finding the description and usage help for the mods I do find.

The first mod I'm looking for is one that allowed multi split screen, creating up to 3 mini windows along the right side of the main screen, and up to four equally split windows on a second monitor. I didn't (and still don't) have a second monitor, but those 3 mini windows were exceedingly useful for keeping an eye on multiple locations without completely dividing your main view into an annoying half screen split.

The second is a mod that completely changed gameplay and balance between the factions, and altering intel immensely. For example, it caused some scout planes to have almost no vision radius at all, but massive radar ranges, while doing the opposite for another faction's scout planes. It made similarly drastic changes between the factions in other areas as well. Sadly, I am unable to remember the name of the mod, so I can't even begin to search for it effectively.

Another thing I am attempting to do is to get some of the mods I want to use to cooperate with each other... For example, the Advanced Strategic Icons mod doesn't seem to work at all with BlackOps, probably due to the Global Icon Support, and BlackOps doesn't work without the Global Icon Support. How would one go about forcing Advanced Strategic Icons to work with BlackOps? The icon changes ASI makes have become, in my opinion, vital to playing from a zoomed out, strategic view of the map, and so any mod that it does not work with becomes vastly less appealing to me. Which is a sad thing because I like many of the changes and additions that BlackOps has.

Lastly, I posted in another thread (that happened to be placed in the General Discussion section rather than the Mods & Tools section like it should have been) about trying to get the More Unit Info mod to function properly, as it would help immensely with having in game information about the armament of units, and would be amazing to have with something like BlackOps that adds units but has no real documentation to describe what weapons those units have.

Any help with these matters would be greatly appreciated.

Statistics: Posted by Alazair — 23 Jul 2015, 11:23


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