Forged Alliance Forever Forged Alliance Forever Forums 2015-10-25T12:26:04+02:00 /feed.php?f=41&t=10238 2015-10-25T12:26:04+02:00 2015-10-25T12:26:04+02:00 /viewtopic.php?t=10238&p=112924#p112924 <![CDATA[Re: Turning the AI off]]>
could have just used the campaign editor in its current state to create an enemy base and allied units save/tested it = result.

all enemy units would fire if an enemy cam einto wep range but would not be issued orders.

Domino

Statistics: Posted by Domino — 25 Oct 2015, 12:26


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2015-07-12T04:25:51+02:00 2015-07-12T04:25:51+02:00 /viewtopic.php?t=10238&p=103986#p103986 <![CDATA[Re: Turning the AI off]]> Statistics: Posted by KD7BCH — 12 Jul 2015, 04:25


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2015-07-12T00:50:11+02:00 2015-07-12T00:50:11+02:00 /viewtopic.php?t=10238&p=103976#p103976 <![CDATA[Re: Turning the AI off]]>

Edit.
Another obstacle :x , forum does not allow uploads of scd files. I renamed the extension to zip. Just change it back to scd and place in your FA gamedata folder.

Statistics: Posted by The Mak — 12 Jul 2015, 00:50


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2015-07-11T19:54:16+02:00 2015-07-11T19:54:16+02:00 /viewtopic.php?t=10238&p=103966#p103966 <![CDATA[Re: Turning the AI off]]> Statistics: Posted by KD7BCH — 11 Jul 2015, 19:54


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2015-07-10T18:38:51+02:00 2015-07-10T18:38:51+02:00 /viewtopic.php?t=10238&p=103878#p103878 <![CDATA[Re: Turning the AI off]]>
I want to test SACUS and see how many I'd need to crack a really strong defense. My theory is basically once you get 10 of them you can roll any defense but each faction has varying levels of defense.

Cybran being the weakest, UEF strongest, combined defenses though are the best I think. Sera T3 shields, Cybran TMD, UEF T3 PD, Sera T2 PD, Some Bricks and Percies, etc I might even want to test some EXPs as defenders.

Statistics: Posted by KD7BCH — 10 Jul 2015, 18:38


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2015-07-10T18:09:44+02:00 2015-07-10T18:09:44+02:00 /viewtopic.php?t=10238&p=103874#p103874 <![CDATA[Re: Turning the AI off]]>
Also ALT + A toggles the AI from issuing new orders. It will continue to follow orders it has already issued though.

Statistics: Posted by The Mak — 10 Jul 2015, 18:09


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2015-07-10T17:23:40+02:00 2015-07-10T17:23:40+02:00 /viewtopic.php?t=10238&p=103867#p103867 <![CDATA[Re: Turning the AI off]]>
instantly build anything. very handy. i have it bound to a key but you can just type it

Statistics: Posted by nine2 — 10 Jul 2015, 17:23


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2015-07-10T16:08:21+02:00 2015-07-10T16:08:21+02:00 /viewtopic.php?t=10238&p=103861#p103861 <![CDATA[Re: Turning the AI off]]> Statistics: Posted by KD7BCH — 10 Jul 2015, 16:08


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2015-07-10T15:42:28+02:00 2015-07-10T15:42:28+02:00 /viewtopic.php?t=10238&p=103856#p103856 <![CDATA[Re: Turning the AI off]]>
You can't gift units to enemy

Or build base and assault it with AI scus

Check out that cheat menu, there is enought to test things
Alt+del - delete unit ( no annoying explosions)
Alt+ t - teleport unit
Ctrl+shift+c - copy unit
+v - paste unit

Edit: don't forget to give ai an storage in order to shields and radars to work. Also i think you can spawn any other scu or acu and ai will not controll them..

Statistics: Posted by ZLO_RD — 10 Jul 2015, 15:42


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2015-07-10T15:37:12+02:00 2015-07-10T15:37:12+02:00 /viewtopic.php?t=10238&p=103854#p103854 <![CDATA[Re: Turning the AI off]]> Thanks,
So if I am in Sandbox game then I could build the defense with my units, then select the lot, and give them to the enemy, and then march a fatty against the fixed installations and the units would fire on my units and the enemy would react as enemy correct?

I don't need the enemy AI to do anything except for the units to fire and for me to measure K:D ratios and assess damage rates.

Really I'm trying to test SACU changes and nerfing HPs and finding a better balance on that but I think testing base defense configurations are great and one of the things I'd like to get some set pieces worked on I could build with an SCU I am pretty big into templates freeing my my APM for ASF micro and watching for cheap shot Strat attacks.

Having 2 SCUs that could plop down an few different back up defenses in like 3-4 min would be kick ass.

Statistics: Posted by KD7BCH — 10 Jul 2015, 15:37


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2015-07-10T15:30:21+02:00 2015-07-10T15:30:21+02:00 /viewtopic.php?t=10238&p=103853#p103853 <![CDATA[Re: Turning the AI off]]> Statistics: Posted by speed2 — 10 Jul 2015, 15:30


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2015-07-10T15:22:42+02:00 2015-07-10T15:22:42+02:00 /viewtopic.php?t=10238&p=103850#p103850 <![CDATA[Turning the AI off]]>
Does anybody know how to make the AI stop building stuff?

Help appreciated.

Thanks

Statistics: Posted by KD7BCH — 10 Jul 2015, 15:22


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