Statistics: Posted by Phelom — 23 Jun 2015, 03:37
Statistics: Posted by Crotalus — 20 Jun 2015, 09:44
Statistics: Posted by Phelom — 13 Jun 2015, 14:27
Statistics: Posted by speed2 — 13 Jun 2015, 13:27
Statistics: Posted by Phelom — 13 Jun 2015, 13:25
WARNING: BeginSession() failed: ...d alliance\gamedata\lua.scd\lua\scenariotriggers.lua(366): attempt to call method `AddOnUnitBuiltCallback' (a nil value)
stack traceback:
...d alliance\gamedata\lua.scd\lua\scenariotriggers.lua(366): in function `CreateUnitBuiltTrigger'
...ce\maps\survival contest\survival contest_script.lua(67): in function `OnStart'
...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(147): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:138>
...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(291): in function `BeginSession'
Statistics: Posted by Phelom — 12 Jun 2015, 22:48
Statistics: Posted by Phelom — 12 Jun 2015, 20:06
function OnStart(self)
ScenarioFramework.CreateUnitBuiltTrigger( myCB, unit, categories.FACTORY * categoriesTECH1 )
end
function myCB()
BroadcastMSG("Well done !", 8);
end
Statistics: Posted by Phelom — 12 Jun 2015, 19:52
BroadcastMSG = function(MSG, Fade, TextColor)
PrintText(MSG, 20, TextColor, Fade, 'center') ;
end
BroadcastMSG("Well done, but can you do better?", 30);
Statistics: Posted by speed2 — 12 Jun 2015, 18:35