Forged Alliance Forever Forged Alliance Forever Forums 2015-06-07T13:34:11+02:00 /feed.php?f=41&t=10023 2015-06-07T13:34:11+02:00 2015-06-07T13:34:11+02:00 /viewtopic.php?t=10023&p=101049#p101049 <![CDATA[Re: Bifrost (WIP)]]> https://drive.google.com/file/d/0BzC5WK ... sp=sharing

This is 90ish % complete but is very slow going as I'm creating allot of content from scratch as well as inventing ways to apply the effects to achieve the desired appearance.

Completed
-Bifrost beam
-Scorch ground decals
-Added sound to the impact
-Basic cloud effects

To-Do
-Better cloud effects
-Additional sounds
-Fire plumes /w toseds debris (trees, rocks ect)

Note: Spawn in and the UEF commander.


Resin

Statistics: Posted by Resin_Smoker — 07 Jun 2015, 13:34


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2015-06-02T23:45:02+02:00 2015-06-02T23:45:02+02:00 /viewtopic.php?t=10023&p=100873#p100873 <![CDATA[Re: Bifrost (WIP)]]>
Super cool pal, cant wait for the finished product... nice one!

Domino

Statistics: Posted by Domino — 02 Jun 2015, 23:45


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2015-06-02T17:19:04+02:00 2015-06-02T17:19:04+02:00 /viewtopic.php?t=10023&p=100848#p100848 <![CDATA[Bifrost (WIP)]]>
Youtube: https://www.youtube.com/watch?v=uuPdBLqjx8Q&feature=youtu.be

Keep in mind that this will totally replace the standard commander warp-in and effects. I've currently allow those to run after the Bifrost event has completed it's cycle.

Cheers!

Resin

Statistics: Posted by Resin_Smoker — 02 Jun 2015, 17:19


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