Forged Alliance Forever Forged Alliance Forever Forums 2015-01-19T17:49:08+02:00 /feed.php?f=40&t=9230 2015-01-19T17:49:08+02:00 2015-01-19T17:49:08+02:00 /viewtopic.php?t=9230&p=91612#p91612 <![CDATA[Re: What's off-mapping?]]> Statistics: Posted by Hawkei — 19 Jan 2015, 17:49


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2015-01-16T17:38:27+02:00 2015-01-16T17:38:27+02:00 /viewtopic.php?t=9230&p=91348#p91348 <![CDATA[Re: What's off-mapping?]]>
Blodir wrote:
It's having any unit outside of the map so nothing can shoot at it, air does this often automatically and sometimes intentionally. It's horrible, but not much we can do about it.


bigger maps and use that red frame in claustrophobia mod, so air would go outside map(red frame), but still could by vulnerable and visible, this would be solution

Statistics: Posted by ZeRen — 16 Jan 2015, 17:38


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2015-01-16T17:02:49+02:00 2015-01-16T17:02:49+02:00 /viewtopic.php?t=9230&p=91347#p91347 <![CDATA[Re: What's off-mapping?]]>
Neutrino wrote:
So if you set a path for a transport to skirt the edge of the map, it will inevitable go off map. Would that be considered exploiting? Won't patrolling inties and nearby air defences still try to shoot at it?

No you cannot offmap transport anymore as far as I know. You can offmap bombers totally, though. In GPG we had a gentlemen agreement to not do this in most games and in FAF most do not abuse this too much either. It still is inevitable with some units (like attacking something at edge of the map with ahwassa or strats.. it will offmap unless you micro it a lot to prevent that).

Statistics: Posted by SC-Account — 16 Jan 2015, 17:02


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2015-01-16T16:30:52+02:00 2015-01-16T16:30:52+02:00 /viewtopic.php?t=9230&p=91345#p91345 <![CDATA[Re: What's off-mapping?]]> Statistics: Posted by NewForumAccount — 16 Jan 2015, 16:30


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2015-01-16T15:42:44+02:00 2015-01-16T15:42:44+02:00 /viewtopic.php?t=9230&p=91343#p91343 <![CDATA[Re: What's off-mapping?]]> Statistics: Posted by da_monstr — 16 Jan 2015, 15:42


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2015-01-16T15:39:21+02:00 2015-01-16T15:39:21+02:00 /viewtopic.php?t=9230&p=91342#p91342 <![CDATA[Re: What's off-mapping?]]> Statistics: Posted by -_V_- — 16 Jan 2015, 15:39


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2015-01-16T15:28:49+02:00 2015-01-16T15:28:49+02:00 /viewtopic.php?t=9230&p=91340#p91340 <![CDATA[Re: What's off-mapping?]]> Statistics: Posted by Neutrino — 16 Jan 2015, 15:28


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2015-01-16T15:19:03+02:00 2015-01-16T15:19:03+02:00 /viewtopic.php?t=9230&p=91338#p91338 <![CDATA[Re: What's off-mapping?]]> Statistics: Posted by Blodir — 16 Jan 2015, 15:19


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2015-01-16T15:06:13+02:00 2015-01-16T15:06:13+02:00 /viewtopic.php?t=9230&p=91336#p91336 <![CDATA[What's off-mapping?]]> /viewtopic.php?f=2&t=1053

Making a guess it could be building stuff off the map (I don't know whether that's even possible).

The reason I ask is that air units often go off the map too, especially if you are trying to get a transport around the edge of the map, I was wondering whether that might be something to do with it.

Statistics: Posted by Neutrino — 16 Jan 2015, 15:06


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