Forged Alliance Forever Forged Alliance Forever Forums 2014-10-11T00:15:53+02:00 /feed.php?f=40&t=8651 2014-10-11T00:15:53+02:00 2014-10-11T00:15:53+02:00 /viewtopic.php?t=8651&p=83245#p83245 <![CDATA[Re: What is different in FAF?]]>
zeroAPM wrote:
BRNKoINSANITY wrote:and there is a diminishing return on mobile shields added to your army in huge numbers.


Read: More than one

No... read what he actually wrote.

Statistics: Posted by ColonelSheppard — 11 Oct 2014, 00:15


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2014-10-10T18:42:31+02:00 2014-10-10T18:42:31+02:00 /viewtopic.php?t=8651&p=83225#p83225 <![CDATA[Re: What is different in FAF?]]>
BRNKoINSANITY wrote:
and there is a diminishing return on mobile shields added to your army in huge numbers.


Read: More than one

Statistics: Posted by zeroAPM — 10 Oct 2014, 18:42


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2014-10-09T05:37:47+02:00 2014-10-09T05:37:47+02:00 /viewtopic.php?t=8651&p=82960#p82960 <![CDATA[Re: What is different in FAF?]]> Statistics: Posted by BRNKoINSANITY — 09 Oct 2014, 05:37


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2014-10-09T00:03:48+02:00 2014-10-09T00:03:48+02:00 /viewtopic.php?t=8651&p=82937#p82937 <![CDATA[Re: What is different in FAF?]]>
zeroAPM wrote:
Also, overlapping shields now take damage.

Static shields transfer 15% of the damage to overlapping shields
Mobile shields transfer 50%

And no, the shield that get it doesn't take less damage, the shields touching it take damage "from nothing"


Is this deliberate? If yes, what is the reason this was changed to be that way?

Do triple nested shields get 15% of 15% (=2,25%) damage from nothing?
Does this apply to intersecting shields only, or to fully enclosed shields also?
Does it matter if the damaging shot would hit both shields, or do all touching shields take damage regardless if they would have been hit or not?

Statistics: Posted by Phlegm — 09 Oct 2014, 00:03


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2014-10-08T20:34:09+02:00 2014-10-08T20:34:09+02:00 /viewtopic.php?t=8651&p=82911#p82911 <![CDATA[Re: What is different in FAF?]]>
Static shields transfer 15% of the damage to overlapping shields
Mobile shields transfer 50%

And no, the shield that get it doesn't take less damage, the shields touching it take damage "from nothing"

Statistics: Posted by zeroAPM — 08 Oct 2014, 20:34


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2014-10-08T14:56:51+02:00 2014-10-08T14:56:51+02:00 /viewtopic.php?t=8651&p=82894#p82894 <![CDATA[Re: What is different in FAF?]]> viewtopic.php?f=2&t=3015

It should explain it well enough

Statistics: Posted by Deering — 08 Oct 2014, 14:56


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2014-10-08T12:05:27+02:00 2014-10-08T12:05:27+02:00 /viewtopic.php?t=8651&p=82886#p82886 <![CDATA[Re: What is different in FAF?]]>
Also, you can now build pre-upgrades SCU's from Gateways.

Statistics: Posted by ax0lotl — 08 Oct 2014, 12:05


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2014-10-08T11:22:28+02:00 2014-10-08T11:22:28+02:00 /viewtopic.php?t=8651&p=82884#p82884 <![CDATA[Re: What is different in FAF?]]> http://www.faforever.com/mediawiki/inde ... hange_Logs
Also air asf and ai was changed to lag less

Statistics: Posted by ZLO_RD — 08 Oct 2014, 11:22


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2014-10-08T10:42:00+02:00 2014-10-08T10:42:00+02:00 /viewtopic.php?t=8651&p=82883#p82883 <![CDATA[Re: What is different in FAF?]]>

You upgrade one factory as HQ (expensive)
You can upgrade other factories faster to a "support" factory that can only build as long the HQ is online.

PS.:
https://www.youtube.com/watch?v=vOF8MdoFbK8

Statistics: Posted by Dragonfire — 08 Oct 2014, 10:42


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2014-10-08T10:53:39+02:00 2014-10-08T10:34:40+02:00 /viewtopic.php?t=8651&p=82882#p82882 <![CDATA[Re: What is different in FAF?]]>
So how exactly does that factory HQ system work?

And the T3 AA is not in the UnitDB; are they all the same for all factions?

also link "reddit . com/r/FAF/comments/2hda9n/faf_is_kill_ze_pilot_is_finished_with_the_lobby/" says that FAF is dead, and the posted homepage is the new lobby, but the posts of the new owner say something different? what is true?

Statistics: Posted by Freak_at_war — 08 Oct 2014, 10:34


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2014-10-08T10:19:43+02:00 2014-10-08T10:19:43+02:00 /viewtopic.php?t=8651&p=82881#p82881 <![CDATA[Re: What is different in FAF?]]>
Another similiar thread:
viewtopic.php?f=40&t=3742

From my view:
  • better balancing
  • more bugfixing
  • Factory HQ System
  • Mobile T3 AA

Statistics: Posted by Dragonfire — 08 Oct 2014, 10:19


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2014-10-08T09:39:01+02:00 2014-10-08T09:39:01+02:00 /viewtopic.php?t=8651&p=82878#p82878 <![CDATA[What is different in FAF?]]>
Now I found this wonderful community around this game and watched some casts and am interested to learn the ins and outs of this game. :ugeek:

I found though through those videos I watched, that there have been some community patches/balance updates and even mods added to the game to make it more competitive.

Can anyone inform me about what is different between SCFA and FAF? (Engie mod and stuff, new units, balance changes)

Links to changelogs would do.

Thanks in advance!!

Freak_at_war

edit: is the game still alive?

Statistics: Posted by Freak_at_war — 08 Oct 2014, 09:39


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