Statistics: Posted by Mr-Smith — 20 Jan 2014, 17:00
Statistics: Posted by ColonelSheppard — 20 Jan 2014, 15:36
Statistics: Posted by ZLO_RD — 20 Jan 2014, 14:24
armordefinition = {
{ # Armor Type Name
'Default',
# Armor Definition
'Normal 1.0',
},
{ # Armor Type Name
'Normal',
# Armor Definition
'Normal 1.0',
},
{ # Armor Type Name
'Light',
# Armor Definition
'Normal 1.0',
},
{ # Armor Type Name
'Commander',
# Armor Definition
'Normal 1.0',
'Overcharge 0.033333',
'Deathnuke 1.0',
},
{ # Armor Type Name
'Structure',
# Armor Definition
'Normal 1.0',
'Overcharge 0.066666',
'Deathnuke 0.032',
},
{
# Armor Type name
'Experimental',
# Armor Definition
'ExperimentalFootfall 0.0',
},
{
# Armor Type name
'FireBeetle',
# Armor Definition
'Normal 1.0',
'FireBeetleExplosion 0.0',
},
}
Statistics: Posted by Mr-Smith — 20 Jan 2014, 14:19
Statistics: Posted by ax0lotl — 20 Jan 2014, 14:08