Forged Alliance Forever Forged Alliance Forever Forums 2013-07-17T07:33:28+02:00 /feed.php?f=40&t=4486 2013-07-17T07:33:28+02:00 2013-07-17T07:33:28+02:00 /viewtopic.php?t=4486&p=48652#p48652 <![CDATA[Re: So why pause the mex?]]> viewtopic.php?f=40&t=4175

Statistics: Posted by BRNKoINSANITY — 17 Jul 2013, 07:33


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2013-07-16T17:32:09+02:00 2013-07-16T17:32:09+02:00 /viewtopic.php?t=4486&p=48570#p48570 <![CDATA[Re: So why pause the mex?]]> Statistics: Posted by ColonelSheppard — 16 Jul 2013, 17:32


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2013-07-16T17:05:05+02:00 2013-07-16T17:05:05+02:00 /viewtopic.php?t=4486&p=48567#p48567 <![CDATA[Re: So why pause the mex?]]> Statistics: Posted by ZaphodX — 16 Jul 2013, 17:05


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2013-07-16T15:51:08+02:00 2013-07-16T15:51:08+02:00 /viewtopic.php?t=4486&p=48560#p48560 <![CDATA[Re: So why pause the mex?]]> 2) select bunch of engies and make assist orders on mexes with shift
result - mexes upgraide one by one, and you are not mass stalling hard, also no need of many micro and many orders

But for example: t1 mex have buildpower of 10 = 2 egineers trapped inside of mex, if you pause, thouse 2 become completely useless.

Statistics: Posted by ZLO_RD — 16 Jul 2013, 15:51


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2013-07-16T15:31:45+02:00 2013-07-16T15:31:45+02:00 /viewtopic.php?t=4486&p=48558#p48558 <![CDATA[So why pause the mex?]]>
Not sure the question makes sense... want to make sure I'm not missing something fundamental here.

Statistics: Posted by heelix — 16 Jul 2013, 15:31


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