Forged Alliance Forever Forged Alliance Forever Forums 2013-04-13T11:09:24+02:00 /feed.php?f=40&t=3333 2013-04-13T11:09:24+02:00 2013-04-13T11:09:24+02:00 /viewtopic.php?t=3333&p=38155#p38155 <![CDATA[Re: Tips on my gameplay]]>
ColonelSheppard wrote:
1st that map has a lot of reclaim, 3 engys on reclaiming minnimum
2nd forward factories... that to incredible dangerous for no benefit, dont do it
3rd really really bad use of the air fac, on scout, scout, then bomber or int depending on if he has airfac or not, but not 3 scouts and then int spam while they idle in you base4
4th ints, whhhhhyy
5th you saw he want staight t2 with 0 units! send his base back to stonage! build artys!
6th well, no unit waste against t2 pd use mmls
7th only one t2 fac pls and DONT build it at the fron
8th dont run in only cause you killed somethin with mml! just go on dmg'ing him with that unit absolutely NO reason to go
9th pls post a replay where you lost or played against a player that can actually play (no offence juciy but that was horrible)


he barely did anything in terms of attack so i figured the forward base would survive, but they are at a considerable risk indeed.
I build the intys for if he would come with air so I build em, but when he didn't i just kept em in case he did do something. and the 3 early scouts were to make sure he wasnt doing something i would dislike so i could counter from the start.
yeah...i derped a bit on the attack parts...
the T2 factoryies were to produce T2 units, having T1 units feels quite useless to me since his T2 PD would kill them by the masses so I figured the T2 would do better.


Thanks a lot for the feedback tho! I usually just do things that feel best at the time, which often can be a bad choice but somehow it usually works haha. I'll make sure to try to build factories closer to my base in the future and be less wasteful with my units.
and I have yet to start up FAF again since then xD I got kinda hooked on some other games for a bit :o

Statistics: Posted by FunkyBacon — 13 Apr 2013, 11:09


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2013-04-12T22:24:38+02:00 2013-04-12T22:24:38+02:00 /viewtopic.php?t=3333&p=38089#p38089 <![CDATA[Re: Tips on my gameplay]]> 2nd forward factories... that to incredible dangerous for no benefit, dont do it
3rd really really bad use of the air fac, on scout, scout, then bomber or int depending on if he has airfac or not, but not 3 scouts and then int spam while they idle in you base4
4th ints, whhhhhyy
5th you saw he want staight t2 with 0 units! send his base back to stonage! build artys!
6th well, no unit waste against t2 pd use mmls
7th only one t2 fac pls and DONT build it at the fron
8th dont run in only cause you killed somethin with mml! just go on dmg'ing him with that unit absolutely NO reason to go
9th pls post a replay where you lost or played against a player that can actually play (no offence juciy but that was horrible)

Statistics: Posted by ColonelSheppard — 12 Apr 2013, 22:24


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2013-04-12T21:49:46+02:00 2013-04-12T21:49:46+02:00 /viewtopic.php?t=3333&p=38084#p38084 <![CDATA[Re: Tips on my gameplay]]>
ColonelSheppard wrote:
sry i missed that will look it later or tomorrow (view new posts function makes you lazy :mrgreen: )


looking forward to it ;)

Statistics: Posted by FunkyBacon — 12 Apr 2013, 21:49


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2013-04-11T23:13:15+02:00 2013-04-11T23:13:15+02:00 /viewtopic.php?t=3333&p=37973#p37973 <![CDATA[Re: Tips on my gameplay]]> )

Statistics: Posted by ColonelSheppard — 11 Apr 2013, 23:13


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2013-04-11T22:55:05+02:00 2013-04-11T22:55:05+02:00 /viewtopic.php?t=3333&p=37970#p37970 <![CDATA[Re: Tips on my gameplay]]>
ColonelSheppard wrote:
fron factories on finns are a quite bad idea, espeically as you commander stayed in you base what would be the reason why you would lose against a better player, also you are upgrading mexes too early (WAY to early)

there is not much that can be seen in this game else, post a replay against an even player


I did post the other automatch right above that post if you had looked over it, it was a bit more of an even match.

Statistics: Posted by FunkyBacon — 11 Apr 2013, 22:55


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2013-04-11T12:34:09+02:00 2013-04-11T12:34:09+02:00 /viewtopic.php?t=3333&p=37884#p37884 <![CDATA[Re: Tips on my gameplay]]>
there is not much that can be seen in this game else, post a replay against an even player

Statistics: Posted by ColonelSheppard — 11 Apr 2013, 12:34


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2013-04-11T12:09:03+02:00 2013-04-11T12:09:03+02:00 /viewtopic.php?t=3333&p=37879#p37879 <![CDATA[Re: Tips on my gameplay]]>
And thanks for the tip on scouting, I'm trying to keep doing that now and it definitly helps :D So thanks a lot for that.
I also need to learn to keep my eco in a non-horrible spot...

Statistics: Posted by FunkyBacon — 11 Apr 2013, 12:09


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2013-04-11T12:06:30+02:00 2013-04-11T12:06:30+02:00 /viewtopic.php?t=3333&p=37878#p37878 <![CDATA[Re: Tips on my gameplay]]>
This one I felt I didn't do that badly, but definitly need to work on my microing of my troops as I lost some troops that didn't need to die.

Statistics: Posted by FunkyBacon — 11 Apr 2013, 12:06


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2013-03-17T13:30:56+02:00 2013-03-17T13:30:56+02:00 /viewtopic.php?t=3333&p=34310#p34310 <![CDATA[Re: Tips on my gameplay]]>

min 2: the PD is a nice idea but it would be better to build it at the other chokepoint of the hill as it would cover 2 more mexes then
min 4: dont produce bugs at this time, tanks are way better, also you have too many engeneers already and keep still building 10 are by far enough, you already have -38 mass
min 6:40 you still have near to 0 tanks on the map, if blue would have decided to atack you you would have been doomed, also you are ignoreing mid, having intel is nice, but if you dont use it, it's useless
the upgrade at the front only works because blue is stupid, if he would have fired at you with his artys, good night
min 9:50: oh he did so :), be happy that didnt know what to do
min 12: let's not talk about aurora micro...

Conclusion:
if blue would have done a good scouting at any time between min 0 an 10 you would have been doomed
you have to play more safe and produce less engys

Statistics: Posted by ColonelSheppard — 17 Mar 2013, 13:30


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2013-03-17T12:59:26+02:00 2013-03-17T12:59:26+02:00 /viewtopic.php?t=3333&p=34307#p34307 <![CDATA[Re: Tips on my gameplay]]>
It was a ranked 2 v 2, with our enemies making quite a lot of mistakes, but we did half decent in my opinion :)

@TH3-Oval
-I didn't see the reclaim early on(First time on the map :/)

-The shields were kinda more to protect my buildings in case they came with bombers and can't take out my mass/energy as easily.(But the power stall was a bad thing to happen which I hated myself for)

-I should indeed focus on less tasks at once, luckily I'm slowly learning to focus more and more when it's needed.

-I build T3 land units to protect against enemy attacks, so my GC and fatboy could finish.

-Yeah, I should have scouted way earlier, I was thinking of it but was a bit concerned about my small amount of ASF at that time, maybe a single or 2 T1 factories pumping out T1 scouts would do good I agree.

-I needed mass for my fatboy construction, so I made mass fabs xD

-Yeah, I tried to make sure I wouldn't get raped by the enemy's counterattack(In case they had one).

Thanks all for the tips! I'll try to think of em in the future!

Statistics: Posted by FunkyBacon — 17 Mar 2013, 12:59


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2013-03-17T02:22:57+02:00 2013-03-17T02:22:57+02:00 /viewtopic.php?t=3333&p=34276#p34276 <![CDATA[Re: Tips on my gameplay]]>
you powerstalled ~14 mins in.. imho you dont need all those shields, they make you feel safe but that mass could go into an air factory making scouts continuously, thatll probably make you safer than shields because you get a gleam of what the enemy has

~15 mins you mass stalled which is fine, but you gotta pause everything and only build the thing you want to build fastest. at that point it was probably your t3 mex

~28 min you should use your air transports drop your units everywhere, those units aint gonna play defence very well... also u u build harbingers?

~31 mins you had air control!! you shouldve been bombing the crap out of them, but you didnt know you had air control.... make t3 scouts (or if it were me I usually have 2 facs spamming t1 air scouts so I dont have to micro).

~34 mins y u make mass fabs?

~37 mins you realised you had air control, but you took your time :(

I kno the skill level is low, but IMHO ppl should try veer off maps which are like this. I wont say why, im sure everyone knows the reasons

regarding the shakey nerves, play some 1v1s... youll come across a stupendous number of close calls

Statistics: Posted by TH3-Oval — 17 Mar 2013, 02:22


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2013-03-17T01:45:26+02:00 2013-03-17T01:45:26+02:00 /viewtopic.php?t=3333&p=34274#p34274 <![CDATA[Re: Tips on my gameplay]]>
This game is about being efficient with your economy - and games on these maps especially involves teching up fast. I'll admit I used to enjoy them, but they are quite linear in their gameplay. I find 1v1 ladder great fun now and normal games in general more fun. They are hard but that makes it good IMO. Try some 1v1s sometime, don't be put off if you lose that's expected! Watch your reply and learn. Anyway.... this game...

- Would have been far more efficient to get your commander to help with the hydro and build the hydro before the rest of your pgens (first two always good of course).
- You start buildings several times, then stop to finish others first. While its more efficient to have engineers working together its also best to avoid half building things.
- Things only get adjacency bonus if they have two faces adjacent. You build pgens on the diagonals to your factories. Maybe thats because you like the look lol
- One thing I consistently see is people don't build enough engineers. In most games except very small ones have a factory or two constantly making them. No point in having mass if you can't even use it....

Hope that helps.

EDIT:
One more thing: always always always scout! If you don't know what they have, how can you know the best place to attack, the best thing to attack with, and what to defend against...

Statistics: Posted by Beej — 17 Mar 2013, 01:45


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2013-03-17T01:09:06+02:00 2013-03-17T01:09:06+02:00 /viewtopic.php?t=3333&p=34268#p34268 <![CDATA[Re: Tips on my gameplay]]>
ColonelSheppard wrote:
If you want to improve your gameplay you should play other maps, it's not really possible to tell something about your gameplay on this masterlee/thermo/tpk maps


True, but any tips are welcome and helpful :)

Statistics: Posted by FunkyBacon — 17 Mar 2013, 01:09


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2013-03-17T00:49:00+02:00 2013-03-17T00:49:00+02:00 /viewtopic.php?t=3333&p=34266#p34266 <![CDATA[Re: Tips on my gameplay]]> Statistics: Posted by ColonelSheppard — 17 Mar 2013, 00:49


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2013-03-17T00:39:55+02:00 2013-03-17T00:39:55+02:00 /viewtopic.php?t=3333&p=34265#p34265 <![CDATA[Tips on my gameplay]]>
I am somewhat a noob still in FA(Rating 837 that I have no idea how I managed that :lol: ), so would like some tips on a game I did.

So I just played a match on Voodoo Inferno V5(Noobs under 1000). And somehow, my team managed to win this match.
I was just wondering what I could do to improve my game and become a good player once ^.^
Right from the start I saw FBI jump insanely fast, while the rest wasn't even close to him, and was wondering what I was doing wrong.(And if FBI even fits the meaning of noob...)

A few points I know about that I screwed up:
Reclaimed far too late.(Didn't see the reclaim at first, first time on the map)
Didn't reclaim the spiders soon enough.
And a small screw up at the bombers their first run.
Begin extractors went up too late.

And an additional small note/question:
When my 1 teammate died, and he attacked the 2nd time/I was lining up for my assault, my body was shaking(Adrenaline I guess) that was kinda making me derp a bit and was wondering if the pro's out there still get that, or is it just a noob curse? :lol:

Thanks in advance for any tips and help :) *Here's hoping that the replay is watchable*

Statistics: Posted by FunkyBacon — 17 Mar 2013, 00:39


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