Forged Alliance Forever Forged Alliance Forever Forums 2013-03-16T01:24:53+02:00 /feed.php?f=40&t=3321 2013-03-16T01:24:53+02:00 2013-03-16T01:24:53+02:00 /viewtopic.php?t=3321&p=34181#p34181 <![CDATA[Re: Commander Upgrades]]> Statistics: Posted by sasin — 16 Mar 2013, 01:24


]]>
2013-03-16T01:14:40+02:00 2013-03-16T01:14:40+02:00 /viewtopic.php?t=3321&p=34180#p34180 <![CDATA[Re: Commander Upgrades]]>
sasin wrote:
The sera commander has two gun upgrades, do you know if they are both considered cost effective?


I'm talking about the cheap one, the expansive one is useless as you can do it only in lategame and you shouldn't attack with your com then :)

sasin wrote:
And, with the resource upgrades, when do you start going for them? They drain a ton of energy, right? Do you get to t3 and make a t3 power and then do it? Or, multiple t2 powers? Neither?


I'm doining it normaly after i upgraded all mexxies to t2 and when i have about 3 or 4 t2 power generators.
You don't need it in ranked matches (only on big maps)

The best way to learn the game is about watching replays. Go into the players view and try to capture what you see.
You will find a lot of replays here: viewtopic.php?f=26&t=2397

Statistics: Posted by Voodoo — 16 Mar 2013, 01:14


]]>
2013-03-16T01:06:35+02:00 2013-03-16T01:06:35+02:00 /viewtopic.php?t=3321&p=34179#p34179 <![CDATA[Re: Commander Upgrades]]>
Voodoo wrote:
sasin wrote:Hey all,

I was wondering which commander upgrades are popular/efficient and when you use them. Are the gun upgrades worth it?


The gun upgrade is always worth it. The attacking range is also increasing, so yes you can use it in every game as soon as possible.

The tech upgrades are also very usefull.

for lategame:

You should always go for the resource upgrade. It's the fastet way to get some nice eco.
And if possible use the personal shield, it will save your acu if someone wants to snipe it. (Nanorepair for Seraphim)

All other upgrades can be funny but they aren't so important.

sasin wrote:
Also, is it a viable strategy to say play as sera, hit t2, get some t2 assault bots, a bunch of t1 arty, upgrade your commander's gun, and go for an all out attack? Or at least in an 800-1000 game?


That depends on the map, thats a good strategy for little maps.

If you want more help, then write something about what you are playing. Little maps? team games? 1vs1 ranked matches? and so on


Hey, thanks for the quick reply. I'm mostly doing 1v1 ranked matches. I never really used my commander on attacks before but I think it sounds like fun. And, intuitively it feels like if I put my mass into sera t1 arty and t2 assault bots, both of which seem pretty good, and if that commander gun upgrade is considered mass effective, then that attack would be hard to stop, at least at my level.

The sera commander has two gun upgrades, do you know if they are both considered cost effective?

And, with the resource upgrades, when do you start going for them? They drain a ton of energy, right? Do you get to t3 and make a t3 power and then do it? Or, multiple t2 powers? Neither?

Statistics: Posted by sasin — 16 Mar 2013, 01:06


]]>
2013-03-16T01:00:04+02:00 2013-03-16T01:00:04+02:00 /viewtopic.php?t=3321&p=34177#p34177 <![CDATA[Re: Commander Upgrades]]>
sasin wrote:
Hey all,

I was wondering which commander upgrades are popular/efficient and when you use them. Are the gun upgrades worth it?


The gun upgrade is always worth it. The attacking range is also increasing, so yes you can use it in every game as soon as possible.

The tech upgrades are also very usefull.

for lategame:

You should always go for the resource upgrade. It's the fastet way to get some nice eco.
And if possible use the personal shield, it will save your acu if someone wants to snipe it. (Nanorepair for Seraphim)

All other upgrades can be funny but they aren't so important.

sasin wrote:
Also, is it a viable strategy to say play as sera, hit t2, get some t2 assault bots, a bunch of t1 arty, upgrade your commander's gun, and go for an all out attack? Or at least in an 800-1000 game?


That depends on the map, thats a good strategy for little maps.

If you want more help, then write something about what you are playing. Little maps? team games? 1vs1 ranked matches? and so on

Statistics: Posted by Voodoo — 16 Mar 2013, 01:00


]]>
2013-03-16T00:50:32+02:00 2013-03-16T00:50:32+02:00 /viewtopic.php?t=3321&p=34175#p34175 <![CDATA[Commander Upgrades]]>
I was wondering which commander upgrades are popular/efficient and when you use them. Are the gun upgrades worth it?

Also, is it a viable strategy to say play as sera, hit t2, get some t2 assault bots, a bunch of t1 arty, upgrade your commander's gun, and go for an all out attack? Or at least in an 800-1000 game?

Statistics: Posted by sasin — 16 Mar 2013, 00:50


]]>