As is said earlier. The UEF and Cybran anti-torpedoes are beacons so they take out all torpedoes that are close to each other, while the Aeon and Seraphim anti-torpedoes are projectiles that kill one torpedo at a time. I also think that all torpedoes have a HP of 1, so that all atni-torpedoes kill all torpedoes, regardless of what they are.
Finally, the fire cycle is more important than the dps they do. The same goes for the fire cycle the enemy torpedo systems do. A constant stream of torpedoes will make sure one goes through at some point, while a large blob at the same time could easily be killed, but this goes for Cybran and UEF (flares). For Seraphim and Aeon, I think a constant stream will be dealt with better than large blobs at a time.Statistics: Posted by Plasma_Wolf — 22 Sep 2012, 10:40
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