Forged Alliance ForeverForged Alliance Forever Forums2019-06-12T10:54:55+02:00/feed.php?f=40&t=176482019-06-12T10:54:55+02:002019-06-12T10:54:55+02:00/viewtopic.php?t=17648&p=175463#p175463 i'd rather stick with a few instances where ppl lose/gain rating when leaving prematurely rather than ppl having more power to force a game to end
Statistics: Posted by PhilipJFry — 12 Jun 2019, 10:54
]]>2019-06-12T10:14:35+02:002019-06-12T10:14:35+02:00/viewtopic.php?t=17648&p=175462#p175462Statistics: Posted by Ecthelon — 12 Jun 2019, 10:14
]]>2019-06-11T19:39:50+02:002019-06-11T19:39:50+02:00/viewtopic.php?t=17648&p=175453#p175453 if enough people are in the game to fulfill that requirement it is rated
Statistics: Posted by PhilipJFry — 11 Jun 2019, 19:39
]]>2019-06-11T19:24:02+02:002019-06-11T19:24:02+02:00/viewtopic.php?t=17648&p=175452#p175452 That's bizarre though as the other game I played today ended after 2 mins when someone lost con and we all left. 5 people left before me. Could that still have been ranked if a couple of people had stayed and my team had eventually lost? That seems somewhat unfair.
Statistics: Posted by Ecthelon — 11 Jun 2019, 19:24
]]>2019-06-11T19:12:38+02:002019-06-11T19:12:38+02:00/viewtopic.php?t=17648&p=175450#p175450Statistics: Posted by PhilipJFry — 11 Jun 2019, 19:12
]]>2019-06-11T18:39:34+02:002019-06-11T18:39:34+02:00/viewtopic.php?t=17648&p=175449#p175449 Should this be possible? It's frustrating being stuck in low ranked games as it is. For all I know this has happened before without me noticing.
Statistics: Posted by Ecthelon — 11 Jun 2019, 18:39