Forged Alliance Forever Forged Alliance Forever Forums 2017-04-26T23:06:39+02:00 /feed.php?f=40&t=14430 2017-04-26T23:06:39+02:00 2017-04-26T23:06:39+02:00 /viewtopic.php?t=14430&p=147460#p147460 <![CDATA[Re: Overloading shortcut keys]]> Statistics: Posted by nine2 — 26 Apr 2017, 23:06


]]>
2017-04-26T23:02:48+02:00 2017-04-26T23:02:48+02:00 /viewtopic.php?t=14430&p=147459#p147459 <![CDATA[Re: Overloading shortcut keys]]> Statistics: Posted by nine2 — 26 Apr 2017, 23:02


]]>
2017-04-26T15:09:11+02:00 2017-04-26T15:09:11+02:00 /viewtopic.php?t=14430&p=147439#p147439 <![CDATA[Overloading shortcut keys]]>
That would be nice: I could for example map Dive/Surface, TML launch, Transport, whatever all to the same key.

I've tried to produce this effect myself but maybe I just don't understand the syntactic requirements of the Game.prefs file.

Statistics: Posted by ladderff — 26 Apr 2017, 15:09


]]>