MaxRadius = 20,
RangeCategory = 'UWRC_Countermeasure',
it doesnt need to be in a script or anything.
the other thing you need to do is add the corresponding range category to the categories in the unit: 'OVERLAYDEFENSE',
this should be able to work for not just weapons but any overlay you want. even.
maybe theres some other, neater way of doing it but i would just do this. if you are really interested you can look at how build range rings are added to engineers/acusStatistics: Posted by Exotic_Retard — 17 Nov 2016, 02:01
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