Forged Alliance Forever Forged Alliance Forever Forums 2016-09-14T21:16:09+02:00 /feed.php?f=40&t=13139 2016-09-14T21:16:09+02:00 2016-09-14T21:16:09+02:00 /viewtopic.php?t=13139&p=135354#p135354 <![CDATA[Re: Murderous Shields]]>
Also if you have multiple bombers bomb the same area and hit the shield while they fly in that area they will get damaged

Statistics: Posted by TheKoopa — 14 Sep 2016, 21:16


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2016-09-14T17:56:54+02:00 2016-09-14T17:56:54+02:00 /viewtopic.php?t=13139&p=135341#p135341 <![CDATA[Murderous Shields]]>
when I was testing some stuff with new T2 UEF bombers(which turned into my Nuke-immune Continentals bug report) I noticed something peculiar.
Now this... "feature"?... feature is something I have never noticed before, and maybe it's an expected feature, but I am not 100% sure, maybe it's a bug(so it might have to get moved to Tech Support) and since I'm not sure, I'm posting it here.

If a T2 UEF bomber(or any for that fact) drops bombs on a shielded area, and those bombs get absorbed/blocked by the shield, the AOE damage is still applied, but in the place of the bomb-shield contact. What do I mean by that? Well, if 2 bombers fly one behind another, and the first one drops bombs on a shielded area that's on the approximately same elevation as the bomber's flight altitude, the second bomber will receive the damage from bombs that first bomber dropped, if it passes through the same area in the same time the bomb detonates off of the shields. I noticed this happening with all T2 Bombers(so all fighters/bombers and Mercy's), when bombing higher parts of T3 UEF and Seraphim shields(Aeon and Cybran shields are too small, so the planes fly above them without damage, but they pass through/next to shields at certain points for T3 UEF and Sera shields). Also, T2 UEF Janus fighter/bomber appears to leave his napalm DOT area up in the air where bombs damaged shields, so if you pass a unit through the area after the bombs exploded(on shield, and on the same altitude as the shield-bomb contact), the unit will recieve the DOT damage. I'm not sure if this is a bug, or if it is how it was expected to work. Didn't try it with other stuff: could maybe detonation of a T3 Static Artillery(or any other type of artillery rally) also deal damage to surrounding units, even though it was "blocked" by the shields?

If it's in the grey area, or a real bug, I can post a replay with the example with bombers I described(hopefully someone will understand what I was trying to say).

Statistics: Posted by Fichom — 14 Sep 2016, 17:56


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