Forged Alliance Forever Forged Alliance Forever Forums 2016-01-28T13:43:13+02:00 /feed.php?f=40&t=11473 2016-01-28T13:43:13+02:00 2016-01-28T13:43:13+02:00 /viewtopic.php?t=11473&p=118493#p118493 <![CDATA[Re: Noob FA guide... Ressurected 2.0]]>
Zock wrote:
Thanks, helped a lot


This is bitchy :shock:

Statistics: Posted by crazywauz — 28 Jan 2016, 13:43


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2016-01-21T16:18:30+02:00 2016-01-21T16:18:30+02:00 /viewtopic.php?t=11473&p=118105#p118105 <![CDATA[Re: Common mistakes that Noobs keep making, please stop 2.0]]> Statistics: Posted by biass — 21 Jan 2016, 16:18


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2016-01-21T03:10:12+02:00 2016-01-21T03:10:12+02:00 /viewtopic.php?t=11473&p=118087#p118087 <![CDATA[Re: Common mistakes that Noobs keep making, please stop 2.0]]>
mirroredwang wrote:
now i know what people meant considering brazilians on the internet xD


What u wanna say with that?

Statistics: Posted by Destructor — 21 Jan 2016, 03:10


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2016-01-20T15:11:25+02:00 2016-01-20T15:11:25+02:00 /viewtopic.php?t=11473&p=118033#p118033 <![CDATA[Re: Common mistakes that Noobs keep making, please stop 2.0]]> Statistics: Posted by mirroredwang — 20 Jan 2016, 15:11


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2016-01-13T16:03:47+02:00 2016-01-13T16:03:47+02:00 /viewtopic.php?t=11473&p=117657#p117657 <![CDATA[Re: Common mistakes that Noobs keep making, please stop 2.0]]>
ColonelSheppard wrote:
Mad`Mozart wrote:work on your early game and starting BO

up to 1900 at least you can use a single BO for 90% of the maps
make it 3 and you are at 99%

Maybe useful links:
Help to get to average skill
Attaining Higher Rank

Statistics: Posted by RoLa — 13 Jan 2016, 16:03


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2016-01-13T14:35:00+02:00 2016-01-13T14:35:00+02:00 /viewtopic.php?t=11473&p=117649#p117649 <![CDATA[Re: Common mistakes that Noobs keep making, please stop 2.0]]>
However you could of gone about it in a better and much less condescending manner.
Also, from someone who heeds "pro tips", this stuff is not helpful to noobs, most of this is minor gameplay things, there are much more important things that are completely overlooked by noobs that are not here. Also scouting every FIVE minutes will get you tml'd or killed, that is way too long.

Lastly, to be quite frank, the layout and presentation of this post hurts my eyes. :(

Statistics: Posted by Nyx — 13 Jan 2016, 14:35


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2016-01-13T09:57:42+02:00 2016-01-13T09:57:42+02:00 /viewtopic.php?t=11473&p=117634#p117634 <![CDATA[Re: Common mistakes that Noobs keep making, please stop 2.0]]>
A more positive title will give more positive results. Perhaps something in the line of "advanced tactics"...or just simply changing it too "useful tips and tricks".

There is no reason to propagate toxic attitudes. No one will gain any knowledge by repeatedly calling them stupid in a thread where you wish to impart knowledge. This is not a direct or frank approach that you are taking, this is simply being disrespectful.

Statistics: Posted by Cuddles — 13 Jan 2016, 09:57


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2016-01-13T08:46:20+02:00 2016-01-13T08:46:20+02:00 /viewtopic.php?t=11473&p=117633#p117633 <![CDATA[Re: Common mistakes that Noobs keep making, please stop 2.0]]> Statistics: Posted by Sovietpride — 13 Jan 2016, 08:46


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2016-01-13T07:30:56+02:00 2016-01-13T07:30:56+02:00 /viewtopic.php?t=11473&p=117629#p117629 <![CDATA[Re: Common mistakes that Noobs keep making, please stop 2.0]]>
theeggroll wrote:
Common mistakes that Noobs keep making, please stop 3.0
1. Making Giant rant post with wrong information and claiming they are pro tips, and claiming that they are so superior to noobs that said noobs cant argue with them


Beutiful argue... OMG... U are smart

Wrong infos? Where?

Statistics: Posted by Destructor — 13 Jan 2016, 07:30


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2016-01-13T08:45:19+02:00 2016-01-13T07:21:19+02:00 /viewtopic.php?t=11473&p=117628#p117628 <![CDATA[Re: Common mistakes that Noobs keep making, please stop 2.0]]> 4 t1 land factories adjacent to t1 mex give you 1.2 mass discount when you build most of t1 units. If you have 12 - that's 3.6 mass. Almost 2 t1 mexes or almost difference between t2 and t1 mex. In cost of nothing but good base design.

4 t2 land factories adjacent to t2 mex give you 0.9 mass discount per factory which is 3.6 total when you build t2 tanks. 4 t1 storages around t2 mex give you 3 mass total. 0.8 mass discount for rangebots, hover tanks, flak and most of other units. 3.6>3. But you need to spend additional resources and time to build storages, while factories is the thing you will have any way.

4 t3 land factories adjacent to t3 - that is already questionable efficiency. You get 3 mass discount per factory when you build raid bots, othuums, t3 maa and Percy/Brick. Same as you would get from having storages around mex*. Building harbs from that adjacency gives you 2 mass oer factory = inefficient.

Statistics: Posted by Apofenas — 13 Jan 2016, 07:21


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2016-01-13T06:27:44+02:00 2016-01-13T06:27:44+02:00 /viewtopic.php?t=11473&p=117624#p117624 <![CDATA[Re: Common mistakes that Noobs keep making, please stop 2.0]]>
But surrounding a hydroplant with energy storage is OTT.




Sending engineers to reclaim the mass in a base of a recently deceased team mate. Let the person who can actually win the game do it.
Better yet, send the engineers and gift them.
Better yet, why not just gift your whole base to him?


Building air experimentals without air control is a terrible idea.


Monkeylords are not line breakers.
Monkeylords are not line breakers
Monkeylords are not line breakers.


If you die to Mercies or gunships, its your own god damn fault. Build more flak.


If t3 air is pinged and you insist on running around in the open and die to strats, you only have yourself to blame.


If a commander is pinged that is heading towards you, and no one else is chasing it, DO NOT ENGAGE IT WITH YOUR VANILLA ACU.



Pillars may not be threatening individually, but they often come in dozens. No, your face is not strong enough against the WSL spam.


If the enemy is trying to play "catch the nuke" and it's their turn to throw, try not to catch it with your face. Ever.


Your upgrade is unlikely to be worth the HP you're utilising to gain it when you're under artillery fire. Press S to cancel it, and walk away before you die.



If your ally dies to mercies or beetle drops, try not to continue leeroying into the enemy lines and assuming the same wont happen to you. It will. And you will look 10x more stupid than the ally who died before you. Who is already stupid to begin with.


Beetles look cute, but please don't hug them.


When your acu is being bombed with janus and or corsairs, the correct way of dodging is NOT running inbetween all your buildings.



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All i can think of at the moment.

Statistics: Posted by Sovietpride — 13 Jan 2016, 06:27


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2016-01-13T04:59:58+02:00 2016-01-13T04:59:58+02:00 /viewtopic.php?t=11473&p=117622#p117622 <![CDATA[Re: Common mistakes that Noobs keep making, please stop 2.0]]> 1. Making Giant rant post with wrong information and claiming they are pro tips, and claiming that they are so superior to noobs that said noobs cant argue with them

Statistics: Posted by theeggroll — 13 Jan 2016, 04:59


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2016-01-13T04:34:09+02:00 2016-01-13T04:34:09+02:00 /viewtopic.php?t=11473&p=117621#p117621 <![CDATA[Re: Noob FA guide... Resurrected 2.0]]> I really sorry by my English, i'm a brazilian, i'ts hard to me, at brazil the education is not the priority of the government. I learned english by myself.

If u can learn something, CONGRATULATIONS..... I made my job.
I don't wanna be a politically correct. I hate this kind of people. I wanna to call noobs with they are, noobs!
When u are very polite, people don't change his confort zone.
I wanna to see few noobs very nervous to learn more and more and more, and perhaps in a far far away future, they can call me and say: U ARE WRONG IN THAT FKG POINT.
It's my WISH...

Soooo... If u dissagre with something, u can contribute with good arguments to change better, thx for your comment.
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About Adjacency bonus:

Why the cake is a lie??? Almost everyone here play maps 2x2,3x3,4x4,5x5... Sooo u save more time and produce more mass with mexes and storages.

Make a test, i realize them few times building 4 factories arround each mex, your unit production was don't saving mass.
0,3 with each? i need to make 4 factories with adjacency to get 1,2 of mass. It's ridiculous because when u jump to t2 and make storages, your production jumps 50%.... Soooo much better than that adjacency!

It's the reason that i say, "it's little usefull at fast maps, 1x1 games.
Is that not at all what is controversial about this recommendation?

Statistics: Posted by Destructor — 13 Jan 2016, 04:34


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2016-01-12T17:44:04+02:00 2016-01-12T17:44:04+02:00 /viewtopic.php?t=11473&p=117583#p117583 <![CDATA[Re: Noob FA guide... Resurrected 2.0]]> Statistics: Posted by Atillax10 — 12 Jan 2016, 17:44


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2016-01-12T14:07:03+02:00 2016-01-12T14:07:03+02:00 /viewtopic.php?t=11473&p=117567#p117567 <![CDATA[Re: Noob FA guide... Ressurected 2.0]]>
good job, keep it up, and excuse you!

Statistics: Posted by Exotic_Retard — 12 Jan 2016, 14:07


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