Forged Alliance ForeverForged Alliance Forever Forums2013-01-24T19:03:32+02:00/feed.php?f=39&t=28732013-01-24T19:03:32+02:002013-01-24T19:03:32+02:00/viewtopic.php?t=2873&p=28218#p28218but i fear companies think more like: "What do i get from a modded one..."
]]>2013-01-24T16:28:31+02:002013-01-24T16:28:31+02:00/viewtopic.php?t=2873&p=28201#p28201 So you need to buy the publication rights AND buy a license of the engine from GPG. Or make a new contract with them to do something with it (but then, you may have problems with Square Enix as they own the license).
Statistics: Posted by Ze_PilOt — 24 Jan 2013, 16:28
]]>2013-01-24T15:15:40+02:002013-01-24T15:15:40+02:00/viewtopic.php?t=2873&p=28198#p28198 I can only dream of improvements made to the code, for instance to use more than one CPU thread, rework the netcode to something asymetrical like Planetary Annihilation. This is a big deal IMO, we should seriously investigate the situation.
]]>2013-01-24T15:06:07+02:002013-01-24T15:06:07+02:00/viewtopic.php?t=2873&p=28197#p28197I searched a little bit but still no words about Supcom. AFAIK Square has the IP but THQ the right to sell the 2 first games (supcom and FA). Who has bought the right now? Just to know who is the new "Big boss".
In a perfect world we could buy it back Has anyone 50-100K$ left in his pocket?
Statistics: Posted by Kekouse — 24 Jan 2013, 15:06