Aulex wrote:
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Statistics: Posted by Softly — 23 Feb 2017, 19:44
Statistics: Posted by Morax — 23 Feb 2017, 15:30
Statistics: Posted by Aulex — 23 Feb 2017, 05:31
Statistics: Posted by biass — 23 Feb 2017, 04:59
Softly wrote:
Balance
I see balance right now as an unhappy middle ground between people who want more changes, faster; and people who think we're already making changes too quickly, causing bad decisions to creep in.
I want to try splitting the main balance into two mods, the first for people who prefer slower change, and the second for those who really want to push the limits of FA.
In the first mod there would be a very deliberate and slow process for making changes; with each change designed to incrementally affect the meta.
In the second mod we'd be adding in cool new stuff like nomads, blackops units (where possible), with each change designed to push the possible without imbalancing factions. (There's a big difference between balancing factions, and balancing the game)
Historically I would see myself falling into the first camp, but I've also loved getting involved in things like the nomads mod in the past too. Lets recognise that different people want different things.
Statistics: Posted by IceDreamer — 23 Feb 2017, 02:30
Statistics: Posted by Softly — 22 Feb 2017, 22:53
Statistics: Posted by lextoc — 22 Feb 2017, 16:43
Statistics: Posted by Gruffman — 22 Feb 2017, 16:37
Statistics: Posted by keyser — 22 Feb 2017, 13:44
Statistics: Posted by dstojkov — 21 Feb 2017, 12:45
Statistics: Posted by Downlord — 21 Feb 2017, 01:31
Statistics: Posted by Softly — 21 Feb 2017, 00:49
Statistics: Posted by Resin_Smoker — 21 Feb 2017, 00:31