Statistics: Posted by Gorton — 17 Sep 2015, 02:57
Statistics: Posted by blutooth — 17 Sep 2015, 01:34
Statistics: Posted by Zeldafanboy — 16 Sep 2015, 22:33
Statistics: Posted by AdmiralZeech — 14 Sep 2015, 14:12
Statistics: Posted by ZLO_RD — 14 Sep 2015, 04:05
Valki wrote:
The only reason why FA looks better than PA
Valki wrote:
I have no doubt that merely applying a few better textures to PA would solve this, but creating good textures is actually a lot of work.
Statistics: Posted by Zeldafanboy — 13 Sep 2015, 23:13
Valki wrote:[...] FAF frankly looks much better than PA:T, meaning that to convert FAF to PA, the modders would need to create new models and detailed textures for all units which is a huge amount of work. (Work Uber itself was not willing to do, or maybe the engine couldn't even cope with good-looking units and terrain)
Statistics: Posted by Valki — 13 Sep 2015, 21:38
Statistics: Posted by Zoram — 13 Sep 2015, 21:34
Statistics: Posted by Zeldafanboy — 13 Sep 2015, 20:58
Statistics: Posted by dstojkov — 10 Sep 2015, 13:32
Statistics: Posted by Everfades — 10 Sep 2015, 13:03
Statistics: Posted by Exotic_Retard — 10 Sep 2015, 12:53
Statistics: Posted by Everfades — 08 Sep 2015, 17:07