Forged Alliance Forever Forged Alliance Forever Forums 2015-09-04T11:52:41+02:00 /feed.php?f=39&t=10695 2015-09-04T11:52:41+02:00 2015-09-04T11:52:41+02:00 /viewtopic.php?t=10695&p=109302#p109302 <![CDATA[Re: RTS with Orbital Mechanics]]>
Reaper Zwei wrote:
Zeldafanboy wrote:
?

I got it for 13 dollars

maybe you got it on sale cause its advertised as $40 on steam right now


It's free for backers of the original PA and at a discount for anyone who bought PA afterwards but I'm not sure if that discount is permanent.

Statistics: Posted by Legion Darrath — 04 Sep 2015, 11:52


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2015-09-04T00:24:26+02:00 2015-09-04T00:24:26+02:00 /viewtopic.php?t=10695&p=109272#p109272 <![CDATA[Re: RTS with Orbital Mechanics]]>
zeroAPM wrote:
D4E_Omit wrote:I think there used to be an RTS where you could switch to first person in any unit and strategic view :D I just love the idea of being able to do that in supcom or even something like Company of heroes.. And meanwhile PA still doesnt have multiple factions :P


Carrier Command

Another cool one, even though it doesn't have strategic view but it's a rts fps combination where you controle one command unit and build bases in certain places and summon units, is uprising. If the grafics weren't so dated, I would still play it ... :?

Statistics: Posted by DeimosEvotec — 04 Sep 2015, 00:24


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2015-09-03T23:57:49+02:00 2015-09-03T23:57:49+02:00 /viewtopic.php?t=10695&p=109269#p109269 <![CDATA[Re: RTS with Orbital Mechanics]]>
D4E_Omit wrote:
I think there used to be an RTS where you could switch to first person in any unit and strategic view :D I just love the idea of being able to do that in supcom or even something like Company of heroes.. And meanwhile PA still doesnt have multiple factions :P


Carrier Command

Statistics: Posted by zeroAPM — 03 Sep 2015, 23:57


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2015-09-03T22:09:06+02:00 2015-09-03T22:09:06+02:00 /viewtopic.php?t=10695&p=109262#p109262 <![CDATA[Re: RTS with Orbital Mechanics]]>
Zeldafanboy wrote:
?

I got it for 13 dollars

maybe you got it on sale cause its advertised as $40 on steam right now

Statistics: Posted by Reaper Zwei — 03 Sep 2015, 22:09


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2015-09-03T22:00:37+02:00 2015-09-03T22:00:37+02:00 /viewtopic.php?t=10695&p=109260#p109260 <![CDATA[Re: RTS with Orbital Mechanics]]>
D4E_Omit wrote:
And about PA I was just mocking about it's failure. Now they 'fixed' it with a 40 eur dlc lol


?

I got it for 13 dollars

Statistics: Posted by Zeldafanboy — 03 Sep 2015, 22:00


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2015-09-03T21:53:44+02:00 2015-09-03T21:53:44+02:00 /viewtopic.php?t=10695&p=109258#p109258 <![CDATA[Re: RTS with Orbital Mechanics]]>
And about PA I was just mocking about it's failure. Now they 'fixed' it with a 40 eur dlc lol

And Reaper, no they'll never add multiple factions because of 'balance reasons'

Statistics: Posted by D4E_Omit — 03 Sep 2015, 21:53


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2015-09-03T21:09:45+02:00 2015-09-03T21:09:45+02:00 /viewtopic.php?t=10695&p=109253#p109253 <![CDATA[Re: RTS with Orbital Mechanics]]>
D4E_Omit wrote:
And meanwhile PA still doesnt have multiple factions :P


Will it ever? I doubt it.

Statistics: Posted by Reaper Zwei — 03 Sep 2015, 21:09


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2015-09-03T21:08:55+02:00 2015-09-03T21:08:55+02:00 /viewtopic.php?t=10695&p=109252#p109252 <![CDATA[Re: RTS with Orbital Mechanics]]>
D4E_Omit wrote:
I think there used to be an RTS where you could switch to first person in any unit and strategic view :D I just love the idea of being able to do that in supcom or even something like Company of heroes..


Not really sure what this has to do with orbital RTS gameplay

[quote"D4E_Omit"]And meanwhile PA still doesnt have multiple factions :P[/quote]

But the subject of the OP was about orbital gameplay, which PA has

Statistics: Posted by Zeldafanboy — 03 Sep 2015, 21:08


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2015-09-03T21:03:23+02:00 2015-09-03T21:03:23+02:00 /viewtopic.php?t=10695&p=109250#p109250 <![CDATA[Re: RTS with Orbital Mechanics]]> I just love the idea of being able to do that in supcom or even something like Company of heroes.. And meanwhile PA still doesnt have multiple factions :P

Statistics: Posted by D4E_Omit — 03 Sep 2015, 21:03


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2015-09-03T20:04:31+02:00 2015-09-03T20:04:31+02:00 /viewtopic.php?t=10695&p=109242#p109242 <![CDATA[Re: RTS with Orbital Mechanics]]>
Hexacosichoron wrote:
. At first, Planetary Annihilation seemed to be going in that direction, but they seem to have given up on that.


Titans actually did a ton of orbital improvements, now it's not just Avenger spam

Statistics: Posted by Zeldafanboy — 03 Sep 2015, 20:04


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2015-08-29T03:36:54+02:00 2015-08-29T03:36:54+02:00 /viewtopic.php?t=10695&p=108771#p108771 <![CDATA[RTS with Orbital Mechanics]]>
I was wondering if I was the only one who would be interested to see something like a Kerbal Space Program mod that let you control ships from a 3rd person perspective, and have Supreme Commander based parts and economy system that let you experiment with different combinations of parts to see what kind of tactics would be most effective, and have an ACU ship that could reclaim asteroids for mass and build things in orbit.

Statistics: Posted by Hexacosichoron — 29 Aug 2015, 03:36


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