Forged Alliance Forever Forged Alliance Forever Forums 2013-07-11T09:51:30+02:00 /feed.php?f=38&t=3916 2013-07-11T09:51:30+02:00 2013-07-11T09:51:30+02:00 /viewtopic.php?t=3916&p=48181#p48181 <![CDATA[Re: Civilian Defense Mod v2]]> Statistics: Posted by kaichandler — 11 Jul 2013, 09:51

2013-05-12T22:24:21+02:00 2013-05-12T22:24:21+02:00 /viewtopic.php?t=3916&p=41662#p41662 <![CDATA[Civilian Defense Mod v2]]>
Balance changes:
-truck health 400->450
-Civilian Structure health: various --> standardized to 1500 (in most cases, this is an increase of about 80%)
-Reduced offense benefit from a civilian kill (from 0.25 mass/sec to 0.15 mass/sec)
-Attackers now get initial visibility on all structures: Attackers will be able to see all civilian structures on the map for 1 second at the start of the game.

Statistics: Posted by FunkOff — 12 May 2013, 22:24