Statistics: Posted by Duck_42 — 17 Aug 2012, 05:10
for i=1,cur.stats.phantom_count do
local ok = false
local p = 0
repeat
ok = true
p = math.random(table.getn(cur.innocents))
for index, army in cur.phantoms do
if cur.innocents[p] == army then
ok = false
end
end
until ok == true
table.insert(cur.phantoms, cur.innocents[p])
Statistics: Posted by Duck_42 — 16 Aug 2012, 00:14
Statistics: Posted by BenDover — 15 Aug 2012, 23:16
Statistics: Posted by Duck_42 — 10 Aug 2012, 20:32
Statistics: Posted by Duck_42 — 06 Aug 2012, 00:10
Statistics: Posted by mead — 04 Aug 2012, 14:07
Statistics: Posted by mead — 04 Aug 2012, 00:16
.MadDogTen wrote: What if killing the Paladin (No matter who kills him), slightly raises the Phantoms Bonus. Meaning that Phantoms would have a reason to not trust other phantoms and kill them, and have a reason to do it (Plus, if they do end up killing the person, they would always have the excuse that they thought it was a Phantom, and understandable so).
Statistics: Posted by MadDogTen — 03 Aug 2012, 23:12
.MadDogTen wrote:
What if killing the Paladin (No matter who kills him), slightly raises the Phantoms Bonus. Meaning that Phantoms would have a reason to not trust other phantoms and kill them, and have a reason to do it (Plus, if they do end up killing the person, they would always have the excuse that they thought it was a Phantom, and understandable so).
Statistics: Posted by mead — 03 Aug 2012, 15:29
Statistics: Posted by MadDogTen — 31 Jul 2012, 20:58
Still, it might be good to add a "Reveal Phantoms To" option with choices such as "Phantoms Only", "Paladins Only", "Phantoms and Paladins", "Everyone", and "No one".
Statistics: Posted by Duck_42 — 31 Jul 2012, 01:13