Forged Alliance Forever Forged Alliance Forever Forums 2012-10-15T19:06:18+02:00 /feed.php?f=31&t=2001 2012-10-15T19:06:18+02:00 2012-10-15T19:06:18+02:00 /viewtopic.php?t=2001&p=21771#p21771 <![CDATA[Re: balance sera acu]]> I'll pown on this version.

Statistics: Posted by lance — 15 Oct 2012, 19:06


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2012-10-12T16:14:20+02:00 2012-10-12T16:14:20+02:00 /viewtopic.php?t=2001&p=21665#p21665 <![CDATA[Re: balance sera acu]]>
Tier 3 defensive (backpack) or offensive (weapon) upgrades are on par with experimantals. So your level 3 gatling was balanced against the beam style weapon systems commonly found on experimentals. That said its really good at taking them out especially since the Gatling/Beam tree is designed for single target kills while the Cannon/Artillary tree is designed for AoE army munching :P

If you want the hard numbers on the settings used in this mod I could dig up the old balancing spreadsheet... I believe its still posted somewhere within the 60 page thread for the project on the GPG forums :)

Statistics: Posted by ExavierMacbeth — 12 Oct 2012, 16:14


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2012-10-02T21:01:45+02:00 2012-10-02T21:01:45+02:00 /viewtopic.php?t=2001&p=21255#p21255 <![CDATA[balance sera acu]]> 1. t2 combat upgrade
2. t3 combat upgrade
3. electronic enhancement
4. plasma gattling cannon level 1
5. plasma gattling cannon level 2
6. plasma gattling cannon level 3

Can be done in about 10 mins. Can kill experimentals, but vulnerable to t3 pd
Could you balance it? Or is it meant to be that way?

Statistics: Posted by lance — 02 Oct 2012, 21:01


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