Statistics: Posted by PhilipJFry — 19 Jul 2017, 07:34
info: DISK: AddSearchPath: 'c:\users\philipp\documents\my games\gas powered games\supreme commander forged alliance\mods\mods-develop-blackops.zip', mounted as '/mods/mods-develop-blackops/'
info: location="/mods/mods-develop-blackops/mods-develop-blackops/blackopsfaf-unleashed",
Statistics: Posted by Uveso — 19 Jul 2017, 01:47
Statistics: Posted by Uveso — 19 Jul 2017, 01:40
BeamBlueprint {
Lifetime = 10,
TextureName = '/textures/particles/beam_red_06.dds',
Thickness = 0.1,
StartColor = {x=0,y=0,z=0,w=0}, -- R,G,B,A
EndColor = {x=0,y=0,z=0,w=0}, -- R,G,B,A
Blendmode = 3.0,
RepeatRate = 0.01,
Length = 2000,
UShift = 0.0,
VShift = -0.25,
LODCutoff = 400,
}
Statistics: Posted by PhilipJFry — 18 Jul 2017, 20:14
warning: Error running OnEnable script in Entity at 22a06600: Unknown beam kind: /mods/BlackOpsFAF-ACUs/effects/emitters/excemparraybeam01_emit.bp
stack traceback:
[C]: in function `CreateBeamEmitter'
...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(139): in function `CreateBeamEffects'
...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(55): in function <...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua:54>
[C]: in function `Enable'
...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1124): in function `PlayFxBeamStart'
...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1094): in function `CreateProjectileAtMuzzle'
...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(668): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:603>
Statistics: Posted by Uveso — 18 Jul 2017, 19:06
Statistics: Posted by PhilipJFry — 18 Jul 2017, 18:19