Forged Alliance Forever Forged Alliance Forever Forums 2016-11-15T00:35:27+02:00 /feed.php?f=31&t=11250 2016-11-15T00:35:27+02:00 2016-11-15T00:35:27+02:00 /viewtopic.php?t=11250&p=139095#p139095 <![CDATA[Re: Black Ops Icon Support (inofficial Update V6) for FAF365]]>
Gonna take a look to the Mod Forum...

Statistics: Posted by PsychedProphet — 15 Nov 2016, 00:35


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2016-11-14T02:50:27+02:00 2016-11-14T02:50:27+02:00 /viewtopic.php?t=11250&p=139023#p139023 <![CDATA[Re: Black Ops Icon Support (inofficial Update V6) for FAF365]]>
Black Ops, Total Mayhem and Experiemntal Wars are woking fine together.

Total Mayhem itself has his own icon support, if you use the newes version (1.30). So you sould see icons on old and new game versions.
Same with my updated version of Experimental Wars (for game version 3652 and higher).

If you use the right mod versions, you can use all mods together.
(just remember that Xtreme Wars and Experimental Wars can't be used together. Its blocked inside the mods blacklist.)


Please update Total Mayhem and Experimental Wars from here:
viewtopic.php?f=41&t=12416

Statistics: Posted by Uveso — 14 Nov 2016, 02:50


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2016-11-12T22:28:37+02:00 2016-11-12T22:28:37+02:00 /viewtopic.php?t=11250&p=138908#p138908 <![CDATA[Re: Black Ops Icon Support (inofficial Update V6) for FAF365]]>
Uveso wrote:
Done!

I removed the link because Icedreamer implemented the iconsupport to the main game.

Now we have global icon support forever :)


I'm using multiple Unit-Mods, but not even all of the Icons of ONE Mod work in such a case.
Worked over a Year ago, now I don't know what to do.
There are not even the same Units used, not the same Names, etc.
There is just the Filler Icon.
Total Mayhem + Experimental Wars + BlackOps doesn't work for Icons.
Total Mayhem + Experimental Wars doesn't work for Icons.
Experimental Wars + BlackOps doesn't work for Icons.
Total Mayhem + BlackOps doesn't work for Icons.

Edit: Using the Icon Support Mod + the "normal" FA, everything works.

Statistics: Posted by PsychedProphet — 12 Nov 2016, 22:28


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2016-10-29T19:16:27+02:00 2016-10-29T19:16:27+02:00 /viewtopic.php?t=11250&p=138044#p138044 <![CDATA[Re: Black Ops Icon Support (inofficial Update V6) for FAF365]]>
PsychedProphet wrote:
The link doesn't work any more, wish the compatibility could be like years ago...


Done!

I removed the link because Icedreamer implemented the iconsupport to the main game.

Now we have global icon support forever :)

Statistics: Posted by Uveso — 29 Oct 2016, 19:16


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2016-10-29T17:35:33+02:00 2016-10-29T17:35:33+02:00 /viewtopic.php?t=11250&p=138039#p138039 <![CDATA[Re: Black Ops Icon Support (inofficial Update V6) for FAF365]]> Statistics: Posted by PsychedProphet — 29 Oct 2016, 17:35


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2016-01-06T19:14:35+02:00 2016-01-06T19:14:35+02:00 /viewtopic.php?t=11250&p=117147#p117147 <![CDATA[Re: Black Ops Icon Support (inofficial Update V6) for FAF365]]>
IceDreamer wrote:
The github one isn't meant to be used, that's for keeping track. The one to use is BlackOps Unleashed V10, uploaded 2015-12-03. There are no bugs in it that I am aware of.

I just got the vault version and the bugs I mentioned are there. Please try them and you will see

Statistics: Posted by ksgrip — 06 Jan 2016, 19:14


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2016-01-06T18:35:20+02:00 2016-01-06T18:35:20+02:00 /viewtopic.php?t=11250&p=117142#p117142 <![CDATA[Re: Black Ops Icon Support (inofficial Update V6) for FAF365]]> I really didn't know that the search button was even neccesary. Ypu know when the automatize things for you , you expect them to work by the first time.
Thanks lol

Statistics: Posted by ksgrip — 06 Jan 2016, 18:35


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2016-01-06T17:41:30+02:00 2016-01-06T17:41:30+02:00 /viewtopic.php?t=11250&p=117137#p117137 <![CDATA[Re: Black Ops Icon Support (inofficial Update V6) for FAF365]]>
ksgrip wrote:
What the f***?? I think I have an older version of faf. That is radically different to what i have now. Also in mine that is not there jaja.
Did they update faf to a different version or something??

Just for you mate

object

Statistics: Posted by speed2 — 06 Jan 2016, 17:41


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2016-01-06T17:25:12+02:00 2016-01-06T17:25:12+02:00 /viewtopic.php?t=11250&p=117136#p117136 <![CDATA[Re: Black Ops Icon Support (inofficial Update V6) for FAF365]]> Did they update faf to a different version or something??

Statistics: Posted by ksgrip — 06 Jan 2016, 17:25


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2016-01-06T16:44:41+02:00 2016-01-06T16:44:41+02:00 /viewtopic.php?t=11250&p=117127#p117127 <![CDATA[Re: Black Ops Icon Support (inofficial Update V6) for FAF365]]>
ksgrip wrote:
I can guarantee you there is no black ops 10 in the vault

Image
is
that
so?
: D

but really just press server search button, its there <3

Statistics: Posted by Exotic_Retard — 06 Jan 2016, 16:44


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2016-01-05T18:38:32+02:00 2016-01-05T18:38:32+02:00 /viewtopic.php?t=11250&p=117086#p117086 <![CDATA[Re: Black Ops Icon Support (inofficial Update V6) for FAF365]]> Statistics: Posted by ksgrip — 05 Jan 2016, 18:38


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2016-01-05T15:46:06+02:00 2016-01-05T15:46:06+02:00 /viewtopic.php?t=11250&p=117078#p117078 <![CDATA[Re: Black Ops Icon Support (inofficial Update V6) for FAF365]]> Statistics: Posted by IceDreamer — 05 Jan 2016, 15:46


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2016-01-04T19:57:47+02:00 2016-01-04T19:57:47+02:00 /viewtopic.php?t=11250&p=117019#p117019 <![CDATA[Re: Black Ops Icon Support (inofficial Update V6) for FAF365]]>
IceDreamer wrote:
Just V10, it won't work with other mods very well, and it has to be used with beta, but all the unit animations and explosions are working in my tests.

The one in the vault or the one in github? As the vault version seems to be uploaded in 2014?? Also there is a v12?
for example from your github, the colossus i think is called doen´t tranform into a wrecage, the same goes for the siege experimental for the aeon

Ok, lets do the easy way. Could you upload a guide on where, how to get them mod, for which name is it uploaded on the vault if it has been uploaded and what errors do you know the actual mod has?
I´m asking cause I downloaded from the github you put on the main blackops project page, which actually is v10 but has several bugs which are really noticeable, check how the ultra walker realeases some weird red textures in the explosion for example or the above bugs mentioned.
And becaause there is a mod in the vault uploaded in the vault really long ago, which also is named as v10 but doesn´t actually have the assests of the mod

Statistics: Posted by ksgrip — 04 Jan 2016, 19:57


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2016-01-04T19:19:54+02:00 2016-01-04T19:19:54+02:00 /viewtopic.php?t=11250&p=117016#p117016 <![CDATA[Re: Black Ops Icon Support (inofficial Update V6) for FAF365]]> Statistics: Posted by IceDreamer — 04 Jan 2016, 19:19


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2016-01-04T15:00:47+02:00 2016-01-04T15:00:47+02:00 /viewtopic.php?t=11250&p=116998#p116998 <![CDATA[Re: Black Ops Icon Support (inofficial Update V6) for FAF365]]>
IceDreamer wrote:
There is a BRAND NEW VERSION of BlackOps Unleashed unit pack on the vault. Version 10. It's a re-write by me, sanctioned by Lt_Hawkeye, to be compatible with FAF 3652 (Currently in beta) onward. It also does not require Icon Support, which itself is being built into the main game with this patch.


I was wondering as I can´t seem to get this working, is neeccesary to have v8 to have the mod or just your v10?
Also I just noticed several animation are broken and some explosions don´t display??
For example the aeon siege exp and the uef assault bot exp and the ultra heavy cibran walker to mention some

Statistics: Posted by ksgrip — 04 Jan 2016, 15:00


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