Forged Alliance Forever Forged Alliance Forever Forums 2020-06-19T21:30:19+02:00 /feed.php?f=30&t=12414 2020-06-19T21:30:19+02:00 2020-06-19T21:30:19+02:00 /viewtopic.php?t=12414&p=184995#p184995 <![CDATA[Re: Orbital Wars 1.37 for all game versions]]>
No erro, just this problen with buld, but i'm played in the morning with the 3 mod together, i saw that the AI isn't attacking, it bulding and evolves the unities, maybe i am using wrong, what form can i use the 3 mods or it's necessary uses SORIAN to play ?

when I play without the Orbital Wars 1.37 mod the AI ​​works normal, creates the base, evolves and attacks normal

Statistics: Posted by silvio_jpa — 19 Jun 2020, 21:30


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2020-06-19T16:26:23+02:00 2020-06-19T16:26:23+02:00 /viewtopic.php?t=12414&p=184984#p184984 <![CDATA[Re: Orbital Wars 1.37 for all game versions]]>
Orbital Wars is replacing the Air-Factory build platoons with orbital factory builder.
It should not influence any naval builds.

I can't test Sorian 2.1.2 at the moment,
does the game.log show any errors ?

Statistics: Posted by Uveso — 19 Jun 2020, 16:26


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2020-06-19T04:45:41+02:00 2020-06-19T04:45:41+02:00 /viewtopic.php?t=12414&p=184975#p184975 <![CDATA[Re: Orbital Wars 1.37 for all game versions]]> Statistics: Posted by silvio_jpa — 19 Jun 2020, 04:45


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2019-09-13T18:59:25+02:00 2019-09-13T18:59:25+02:00 /viewtopic.php?t=12414&p=178190#p178190 <![CDATA[Re: Orbital Wars 1.37 for all game versions]]> Statistics: Posted by TeslaDeCastaka — 13 Sep 2019, 18:59


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2019-09-08T06:44:40+02:00 2019-09-08T06:44:40+02:00 /viewtopic.php?t=12414&p=177986#p177986 <![CDATA[Re: Orbital Wars 1.37 for all game versions]]> Update 08.Sep.2019 (v1.37)

- Fixed missing text in ACU enhancement tooltip on Seraphim ACU

Statistics: Posted by Uveso — 08 Sep 2019, 06:44


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2019-09-08T06:26:15+02:00 2019-09-08T06:26:15+02:00 /viewtopic.php?t=12414&p=177985#p177985 <![CDATA[Re: Orbital Wars 1.36 for all game versions]]>
i found the bug only on the Seraphim ACU. And i also found the cause.

Thank's for reporting this!

The AI can build and use space ship factories and also can move and attack with spaceships.
But the AI thinks the spaceshipfactory and spaceships are normal air units and will use them like normal airfactory/gunships.

Maybe if i have time i will add some real AI builders.

Greetings Uveso.

Statistics: Posted by Uveso — 08 Sep 2019, 06:26


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2019-09-08T01:13:33+02:00 2019-09-08T01:13:33+02:00 /viewtopic.php?t=12414&p=177977#p177977 <![CDATA[Re: Orbital Wars 1.36 for all game versions]]> https://supcom.fandom.com/wiki/UEF_Armored_Command_Unit . To be clear only the window description of the different uprgades, both 3, back, left and right arm, are missing, while the stats on bottom left are here, as well as the window detail for the various unit normal ability, only for ACU upgrades details description disappear. Now that i think of it, can be a case cause i have the game language different from the english?(i have it in italian)...Also if not abusing of your kindness: the AI in skirmish is capable of using Orbital Wars? or is only player side while then should we consider that an advantage for the humans against vs AI; i have used it only 2-3 times in small map/game, and have no other problem or glitch at all, the mod seems to work well and promise great content!

Statistics: Posted by TeslaDeCastaka — 08 Sep 2019, 01:13


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2019-09-07T22:52:13+02:00 2019-09-07T22:52:13+02:00 /viewtopic.php?t=12414&p=177958#p177958 <![CDATA[Re: Orbital Wars 1.36 for all game versions]]>
welcome to FAForever!

I am sorry but i don't know what you mean with "commander (ACU) expansions add-on".

Do me a favor and make a screensot and describe what you are missing.

Greetings, Uveso.

Statistics: Posted by Uveso — 07 Sep 2019, 22:52


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2019-09-07T20:40:12+02:00 2019-09-07T20:40:12+02:00 /viewtopic.php?t=12414&p=177938#p177938 <![CDATA[Re: Orbital Wars 1.36 for all game versions]]> Statistics: Posted by TeslaDeCastaka — 07 Sep 2019, 20:40


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2019-01-20T21:56:34+02:00 2019-01-20T21:56:34+02:00 /viewtopic.php?t=12414&p=171261#p171261 <![CDATA[Re: Orbital Wars 1.36 for all game versions]]> Update 20.Jan.2019 (v1.36)
- Fixed Mod icon not displayed in vault
- Unit XSOW1102 (Seraphim Tech3 Spaceship) Fixed Groundweapon causing lag while spaming the error log.

Statistics: Posted by Uveso — 20 Jan 2019, 21:56


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2018-11-10T19:03:13+02:00 2018-11-10T19:03:13+02:00 /viewtopic.php?t=12414&p=169411#p169411 <![CDATA[Re: Orbital Wars 1.35 for all game versions]]> Update 10.Nov.2018 (v1.35)

Unit UAOW1103 Optimized function call :IsDead() to .Dead
Unit UEOW1101 Optimized function call :IsDead() to .Dead
Unit UEOW1103 Optimized function call :IsDead() to .Dead
Unit UEOW1102 Optimized function call :IsDead() to .Dead
Unit UROW1103 Optimized function call :IsDead() to .Dead
Unit UROW1102 Optimized function call :IsDead() to .Dead
Unit UAOW1102 Optimized function call :IsDead() to .Dead
Unit UAOW1101 Optimized function call :IsDead() to .Dead
Unit UROW1101 Optimized function call :IsDead() to .Dead
Fixed groundattack not making damage from "The Tlacualphos" Seraphim Tech3 Space Ship

Statistics: Posted by Uveso — 10 Nov 2018, 19:03


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2018-10-13T18:30:51+02:00 2018-10-13T18:30:51+02:00 /viewtopic.php?t=12414&p=168441#p168441 <![CDATA[Re: Orbital Wars 1.34 for all game versions]]>
first of all, welcome to FAForever!

I am sorry but i can't add any units to this mod.
My part here is only to maintain this mod, and i can't create new units.

In case you can make models of units, or you have a factory and ship models for Nomads i will include it.

Statistics: Posted by Uveso — 13 Oct 2018, 18:30


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2018-10-13T15:59:21+02:00 2018-10-13T15:59:21+02:00 /viewtopic.php?t=12414&p=168434#p168434 <![CDATA[Re: Orbital Wars 1.34 for all game versions]]> Statistics: Posted by Dr Jack bright — 13 Oct 2018, 15:59


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2018-02-15T15:15:59+02:00 2018-02-15T15:15:59+02:00 /viewtopic.php?t=12414&p=160887#p160887 <![CDATA[Re: Orbital Wars 1.34 for all game versions]]> Statistics: Posted by Uveso — 15 Feb 2018, 15:15


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2017-12-28T23:39:11+02:00 2017-12-28T23:39:11+02:00 /viewtopic.php?t=12414&p=158783#p158783 <![CDATA[Re: Orbital Wars 1.34 for all game versions]]> Update 28.Dec.2017 (v1.34)
-Fixed version check for steam games.

Statistics: Posted by Uveso — 28 Dec 2017, 23:39


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