Forged Alliance ForeverForged Alliance Forever Forums2012-03-07T00:33:50+02:00/feed.php?f=3&t=8202012-03-07T00:33:50+02:002012-03-07T00:33:50+02:00/viewtopic.php?t=820&p=8325#p8325Statistics: Posted by TheStrategist — 07 Mar 2012, 00:33
]]>2012-03-06T15:05:06+02:002012-03-06T15:05:06+02:00/viewtopic.php?t=820&p=8237#p8237Fa does use more than one core but you will find the first core is the one that maxes out natively. Some things, such as ai or sound or pathfinding or something are used on other threads but these generally are not using the max cpu time. Basically, this game is quite poorly coded to take advantage of multithreading. Take this with a pinch of salt, this is what I have worked out after years of staring at taskman, running perftest with and without maximiser. It might not be entirely correct but the spirit of it is.
Statistics: Posted by ToejamS — 06 Mar 2012, 15:05
]]>2012-03-06T11:09:10+02:002012-03-06T11:09:10+02:00/viewtopic.php?t=820&p=8190#p8190Statistics: Posted by thygrrr — 06 Mar 2012, 11:09
]]>2012-03-06T10:45:43+02:002012-03-06T10:45:43+02:00/viewtopic.php?t=820&p=8182#p8182Statistics: Posted by TheStrategist — 06 Mar 2012, 10:45
]]>2012-03-06T10:40:50+02:002012-03-06T10:40:50+02:00/viewtopic.php?t=820&p=8181#p8181 )
Statistics: Posted by thygrrr — 06 Mar 2012, 10:40
uberge3k wrote: Core Maximizer generally isn't useful on current-gen hardware.
Well, that depends on how you define current-gen I suppose... my machine is 5 years old, though it was state of the art in 2007. Kentsfield Q6600 core2quad cpu, 3 gigs of DDR2-800 ram, nvidia 8800GT gpu, XP 32bit operating system. Not sure if it qualifies for "current gen" or not.
Statistics: Posted by GasBandit — 06 Mar 2012, 06:39