Forged Alliance Forever Forged Alliance Forever Forums 2012-03-11T19:41:03+02:00 /feed.php?f=3&t=772 2012-03-11T19:41:03+02:00 2012-03-11T19:41:03+02:00 /viewtopic.php?t=772&p=8733#p8733 <![CDATA[Re: Update crash]]> Statistics: Posted by Ze_PilOt — 11 Mar 2012, 19:41


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2012-03-11T19:39:35+02:00 2012-03-11T19:39:35+02:00 /viewtopic.php?t=772&p=8732#p8732 <![CDATA[Re: Update crash]]> Statistics: Posted by -_V_- — 11 Mar 2012, 19:39


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2012-03-10T18:09:05+02:00 2012-03-10T18:09:05+02:00 /viewtopic.php?t=772&p=8686#p8686 <![CDATA[Re: Update crash]]> Statistics: Posted by Ze_PilOt — 10 Mar 2012, 18:09


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2012-03-10T17:57:06+02:00 2012-03-10T17:57:06+02:00 /viewtopic.php?t=772&p=8684#p8684 <![CDATA[Re: Update crash]]> tracert log behind. Would it be possible to remove the checking of updates on each attempt to join a game ? How about putting the update checkin only at FAF launch ? Its the checkin that causes the crash each time

3 6 ms 7 ms 6 ms 172.20.8.218
4 14 ms 8 ms 9 ms 119.56.200.1
5 8 ms 17 ms 10 ms 1.245.65.202.unknown.m1.com.sg [202.65.245.1]
6 7 ms 8 ms 11 ms ge9-19.br01.sin02.pccwbtn.net [63.218.229.153]
7 240 ms 220 ms 225 ms te6-2.1141.ar4.LAX1.gblx.net [64.212.225.245]
8 322 ms 335 ms 337 ms 64.215.184.18
9 324 ms 322 ms 324 ms ge-1-2-ve45-man-cr1.rdb-prs.fr.rt.ielo.net [212.
85.145.73]
10 338 ms 329 ms 331 ms rt2.gixe.net [195.250.40.2]
11 330 ms 331 ms 326 ms rt3.gixe.net [195.250.40.3]
12 341 ms 339 ms 336 ms routeur-core01-1G.firstheberg.net [89.234.129.43
]
13 344 ms 348 ms 346 ms srv31.firstheberg.net [91.229.20.50]

Statistics: Posted by -_V_- — 10 Mar 2012, 17:57


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2012-03-10T09:05:50+02:00 2012-03-10T09:05:50+02:00 /viewtopic.php?t=772&p=8638#p8638 <![CDATA[Re: Update crash]]> Statistics: Posted by Ze_PilOt — 10 Mar 2012, 09:05


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2012-03-10T06:56:37+02:00 2012-03-10T06:56:37+02:00 /viewtopic.php?t=772&p=8636#p8636 <![CDATA[Re: Update crash]]> Statistics: Posted by -_V_- — 10 Mar 2012, 06:56


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2012-03-09T18:23:25+02:00 2012-03-09T18:23:25+02:00 /viewtopic.php?t=772&p=8615#p8615 <![CDATA[Re: Update crash]]>
If not, it was most probably a routing problem between you and the server.

(because nothing changed on the server)

Statistics: Posted by Ze_PilOt — 09 Mar 2012, 18:23


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2012-03-09T17:52:46+02:00 2012-03-09T17:52:46+02:00 /viewtopic.php?t=772&p=8614#p8614 <![CDATA[Re: Update crash]]> Statistics: Posted by -_V_- — 09 Mar 2012, 17:52


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2012-03-09T03:23:04+02:00 2012-03-09T03:23:04+02:00 /viewtopic.php?t=772&p=8562#p8562 <![CDATA[Re: Update crash]]> Statistics: Posted by thygrrr — 09 Mar 2012, 03:23


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2012-03-09T02:47:28+02:00 2012-03-09T02:47:28+02:00 /viewtopic.php?t=772&p=8560#p8560 <![CDATA[Re: Update crash]]>
Could it be (directed at ZeP) that the server sends additional data by accident after all files in one batch have been updated?

In that case, the connection can and will stick.

Statistics: Posted by thygrrr — 09 Mar 2012, 02:47


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2012-03-09T02:02:45+02:00 2012-03-09T02:02:45+02:00 /viewtopic.php?t=772&p=8555#p8555 <![CDATA[Re: Update crash]]> Statistics: Posted by Ze_PilOt — 09 Mar 2012, 02:02


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2012-03-09T00:47:24+02:00 2012-03-09T00:47:24+02:00 /viewtopic.php?t=772&p=8551#p8551 <![CDATA[Re: Update crash]]> Using game path: C:/Program Files/THQ/Gas Powered Games/Supreme Commander - Forged Alliance
Using appdata: C:\Documents and Settings\All Users\FAForever
Connected to update server at 2012-03-08 17:41:39
lua.scd digest is 5cdd99bddafa38f0873bd11dd353055a
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP)
Files to update: [ForgedAlliance.exe, GDFBinary.dll, SupComDataPath.lua, init_ladder1v1.lua, init_faf.lua]
writeToServer(REQUEST, [bin, init_faf.lua])
writeToServer(UPDATE, [bin, SupComDataPath.lua, 939f16305257fec2f1ec13799b301f5a])
writeToServer(REQUEST, [bin, init_ladder1v1.lua])
writeToServer(UPDATE, [bin, ForgedAlliance.exe, 6c470849fc329ce595f6162c97bc0c37])
writeToServer(UPDATE, [bin, GDFBinary.dll, 6f57f59c2e705d7a5a02d49e3915cb26])
handleAction(SEND_FILE)
init_faf.lua is copied in bin.
handleAction(SEND_PATCH)
patching bin/SupComDataPath.lua ...
bin/SupComDataPath.lua is patched.
handleAction(SEND_FILE)
init_ladder1v1.lua is copied in bin.
handleAction(SEND_PATCH)
patching bin/ForgedAlliance.exe ...
bin/ForgedAlliance.exe is patched.
handleAction(UP_TO_DATE)
file : GDFBinary.dll
GDFBinary.dll is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
handleAction(LIST_FILES_TO_UP)
Files to update: [faforever.faf]
writeToServer(UPDATE, [gamedata, faforever.faf, 262e1cd7ef61cc2da879f39efc51c379])
TIMEOUT: UpdaterTimeout(Connection timed out while waiting for data.)
Disconnected from server at 2012-03-08 17:41:53

Statistics: Posted by twigface — 09 Mar 2012, 00:47


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2012-03-08T18:05:29+02:00 2012-03-08T18:05:29+02:00 /viewtopic.php?t=772&p=8511#p8511 <![CDATA[Re: Update crash]]>

Update started at 2012-03-09 00:04:23
Using game path: C:\Program Files (x86)\THQ\Gas Powered Games\Supreme Commander - Forged Alliance
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2012-03-09 00:04:24
lua.scd digest is 5cdd99bddafa38f0873bd11dd353055a
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP)
Files to update: [ForgedAlliance.exe, GDFBinary.dll, SupComDataPath.lua, init_ladder1v1.lua, init_faf.lua]
writeToServer(UPDATE, [bin, init_faf.lua, b52760b6e5a59635929cc1b5b82cf71f])
writeToServer(UPDATE, [bin, SupComDataPath.lua, ea96ac9cec88af29c08556c96465acfe])
writeToServer(UPDATE, [bin, init_ladder1v1.lua, ea96ac9cec88af29c08556c96465acfe])
writeToServer(UPDATE, [bin, ForgedAlliance.exe, ce1cda3657be22bb52cbea1f33f8d2ae])
writeToServer(UPDATE, [bin, GDFBinary.dll, 6f57f59c2e705d7a5a02d49e3915cb26])
TIMEOUT: UpdaterTimeout(Connection timed out while waiting for data.)
Disconnected from server at 2012-03-09 00:04:35

Statistics: Posted by -_V_- — 08 Mar 2012, 18:05


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2012-03-04T07:37:01+02:00 2012-03-04T07:37:01+02:00 /viewtopic.php?t=772&p=7925#p7925 <![CDATA[Re: Update crash]]>
If the vanilla note was for me, not interested personally. I don't like Vanilla, I love 3599 FA :mrgreen:

EDIT : forgot, my ping to Europe is like 350, so higher than yours obviously, but I don't have any download issues anywhere else. Kinda weird

Statistics: Posted by -_V_- — 04 Mar 2012, 07:37


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2012-03-03T18:58:56+02:00 2012-03-03T18:58:56+02:00 /viewtopic.php?t=772&p=7887#p7887 <![CDATA[Re: Update crash]]> .

Statistics: Posted by Ze_PilOt — 03 Mar 2012, 18:58


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