Statistics: Posted by thygrrr — 26 Feb 2012, 16:28
I will test this. When is this fix going to be available?thygrrr wrote:
I have moved the writeFAPathLua into the checkFA() method on the client so your weird special case can't happen anymore. You weren't the first.
Statistics: Posted by Omni_Narithyce — 26 Feb 2012, 15:33
Statistics: Posted by thygrrr — 26 Feb 2012, 14:58
Statistics: Posted by thygrrr — 26 Feb 2012, 14:41
Statistics: Posted by Omni_Narithyce — 26 Feb 2012, 13:36
**Forged Alliance Log (full):**
{{{
C:\ProgramData\FAForever\logs\fa.log
empty or not found
}}}
Yes... remove skirmish so that new and rusty players get owned the first dozen times online...Ze_PilOt wrote:
I will remove the skirmish in 3612
Statistics: Posted by Omni_Narithyce — 26 Feb 2012, 13:00
Statistics: Posted by Ze_PilOt — 26 Feb 2012, 12:41
Statistics: Posted by thygrrr — 26 Feb 2012, 12:40
Failed to setup initial search path.
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments :
Callstack:
Unknown symbol (address 0x008cef50)
Last 100 lines of log...
warning: Running "C:\ProgramData\FAForever\bin\SupComDataPath.lua" failed: cannot read C:\ProgramData\FAForever\bin\..\fa_path.lua: No such file or directory
stack traceback:
[C]: in function `dofile'
C:\ProgramData\FAForever\bin\SupComDataPath.lua(2): in main chunk
Statistics: Posted by Omni_Narithyce — 26 Feb 2012, 12:37