Forged Alliance Forever Forged Alliance Forever Forums 2012-02-26T16:28:41+02:00 /feed.php?f=3&t=732 2012-02-26T16:28:41+02:00 2012-02-26T16:28:41+02:00 /viewtopic.php?t=732&p=7378#p7378 <![CDATA[Re: Fatal Error (FA Won't start) !SOLVED!]]>
That issue is resolved now, but thanks for clarifying. Have fun with FAF! :)

Statistics: Posted by thygrrr — 26 Feb 2012, 16:28


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2012-02-26T15:33:18+02:00 2012-02-26T15:33:18+02:00 /viewtopic.php?t=732&p=7373#p7373 <![CDATA[Re: Fatal Error (FA Won't start) !SOLVED!]]>
thygrrr wrote:
I know what happened:
If your curious...I installed the lobby, I logged into the lobby, I double clicked Forged Alliance Forever game mode, It installed FAF, It asked for the game name, I canceled, Closed the lobby, Launched the exe, Fatal Error, Came here whining, Got informed that i should try playing online against AI's only, Logged in, D-clicked FAFGM, Called my game PRIVATE-Omni_Narithyce and created it, Changed my mind and backed out, Closed the Lobby, Figured i would try a direct launch again, No Fatal Error, Played offline, Came back here to report the news; And here we are now!

Step-by-Step enough for you? :)

thygrrr wrote:
I have moved the writeFAPathLua into the checkFA() method on the client so your weird special case can't happen anymore. You weren't the first. :)
I will test this. When is this fix going to be available?

Statistics: Posted by Omni_Narithyce — 26 Feb 2012, 15:33


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2012-02-26T14:58:36+02:00 2012-02-26T14:58:36+02:00 /viewtopic.php?t=732&p=7361#p7361 <![CDATA[Re: Fatal Error (FA Won't start) !SOLVED!]]>
Less than 10% of the people had the "played a multiplay game" achievement. But also, less than 15% of the players had the "completed 1st campaign mission" achievement.

So people weren't playing multiplayer, which is old news. But they weren't playing single player, either...

Guess Skirmish is just ridiculously popular.

Statistics: Posted by thygrrr — 26 Feb 2012, 14:58


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2012-02-26T14:41:11+02:00 2012-02-26T14:41:11+02:00 /viewtopic.php?t=732&p=7356#p7356 <![CDATA[Re: Fatal Error (FA Won't start) !SOLVED!]]>
Omni_Narithyce wrote:
The problem went away when i started at least 1 online match.
Now i am able to play offline. (odd?)


I know what happened:

You clicked on a game. It updated FAF and created (almost!) all the files for you (or you aborted). If you didn't decline, you then got offered the map download dialog. You declined (or you aborted). Then you went on, searched for the Exe (of the incompletely configured game) and launched it.

You need to launch FAF successfully at least once through the lobby for a file called fa_path.lua to be written before you can used it offline.

I have moved the writeFAPathLua into the checkFA() method on the client so your weird special case can't happen anymore. You weren't the first. :)

Statistics: Posted by thygrrr — 26 Feb 2012, 14:41


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2012-02-26T13:36:12+02:00 2012-02-26T13:36:12+02:00 /viewtopic.php?t=732&p=7350#p7350 <![CDATA[Re: Fatal Error (FA Won't start) !SOLVED!]]> Now i am able to play offline. (odd?)

Statistics: Posted by Omni_Narithyce — 26 Feb 2012, 13:36


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2012-02-26T13:11:13+02:00 2012-02-26T13:11:13+02:00 /viewtopic.php?t=732&p=7349#p7349 <![CDATA[Re: Fatal Error (FA Won't start)]]> Statistics: Posted by thygrrr — 26 Feb 2012, 13:11


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2012-02-26T13:00:04+02:00 2012-02-26T13:00:04+02:00 /viewtopic.php?t=732&p=7348#p7348 <![CDATA[Re: Fatal Error (FA Won't start)]]>
thygrrr wrote:
Nevermind. Not sure what exactly caused the issue there.

Can you use the BETA menu to send a bug report?
That won't help because fa.log does not exist.

Code:
**Forged Alliance Log (full):**
{{{
C:\ProgramData\FAForever\logs\fa.log
empty or not found
}}}

BTW. Thats some fast replying...

Ze_PilOt wrote:
I will remove the skirmish in 3612 ;-)
Yes... remove skirmish so that new and rusty players get owned the first dozen times online... ;)

Statistics: Posted by Omni_Narithyce — 26 Feb 2012, 13:00


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2012-02-26T12:41:40+02:00 2012-02-26T12:41:40+02:00 /viewtopic.php?t=732&p=7347#p7347 <![CDATA[Re: Fatal Error (FA Won't start)]]>

Statistics: Posted by Ze_PilOt — 26 Feb 2012, 12:41


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2012-02-26T12:40:08+02:00 2012-02-26T12:40:08+02:00 /viewtopic.php?t=732&p=7346#p7346 <![CDATA[Re: Fatal Error (FA Won't start)]]>
Can you use the BETA menu to send a bug report?

Statistics: Posted by thygrrr — 26 Feb 2012, 12:40


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2012-02-26T13:34:42+02:00 2012-02-26T12:37:24+02:00 /viewtopic.php?t=732&p=7345#p7345 <![CDATA[Fatal Error (FA Won't start) !SOLVED!]]>
Well, anyways... The Fatal Error... When FA starts (the game, not the lobby) it pops up a window titled Fatal Error with this inside it:
Code:
Failed to setup initial search path.

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments :

Callstack:
   Unknown symbol (address 0x008cef50)

Last 100 lines of log...

warning: Running "C:\ProgramData\FAForever\bin\SupComDataPath.lua" failed: cannot read C:\ProgramData\FAForever\bin\..\fa_path.lua: No such file or directory
         stack traceback:
            [C]: in function `dofile'
            C:\ProgramData\FAForever\bin\SupComDataPath.lua(2): in main chunk
The only option is to abort.
And if its relevant, i am launching the exe directly for skirmish (i'm a bit rusty, so using AI for training).

Statistics: Posted by Omni_Narithyce — 26 Feb 2012, 12:37


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