Forged Alliance Forever Forged Alliance Forever Forums 2012-03-06T01:52:33+02:00 /feed.php?f=3&t=711 2012-03-06T01:52:33+02:00 2012-03-06T01:52:33+02:00 /viewtopic.php?t=711&p=8138#p8138 <![CDATA[Re: Desync leading to split game outcome?]]>
lance wrote:
desync seems to be a growing problem. Small desyncs are ok, but hitting that ok button is a pain if it happens often. No cure for that?


If desyncs are recurring (more than one or two), the game is unrecoverable and, unfortunately, your best bet is to just give up and stop playing. Fortunately, games that desync do not impact rating.

Statistics: Posted by FunkOff — 06 Mar 2012, 01:52


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2012-03-05T22:53:04+02:00 2012-03-05T22:53:04+02:00 /viewtopic.php?t=711&p=8119#p8119 <![CDATA[Re: Desync leading to split game outcome?]]> Statistics: Posted by lance — 05 Mar 2012, 22:53


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2012-02-25T10:49:55+02:00 2012-02-25T10:49:55+02:00 /viewtopic.php?t=711&p=7244#p7244 <![CDATA[Re: Desync leading to split game outcome?]]>
FAF shouldn't let you update and play if you don't have 3599, 3603' or Steam FA.

Statistics: Posted by thygrrr — 25 Feb 2012, 10:49


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2012-02-24T23:53:16+02:00 2012-02-24T23:53:16+02:00 /viewtopic.php?t=711&p=7182#p7182 <![CDATA[Re: Desync leading to split game outcome?]]>
Make sure that he check that. Try with some other player too to be sure.

Statistics: Posted by Ze_PilOt — 24 Feb 2012, 23:53


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2012-02-24T23:42:57+02:00 2012-02-24T23:42:57+02:00 /viewtopic.php?t=711&p=7180#p7180 <![CDATA[Re: Desync leading to split game outcome?]]> I myself have never come across this before. :")

Statistics: Posted by atomcrusader — 24 Feb 2012, 23:42


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2012-02-24T23:38:06+02:00 2012-02-24T23:38:06+02:00 /viewtopic.php?t=711&p=7177#p7177 <![CDATA[Re: Desync leading to split game outcome?]]>
Only 3599 and superiors are supported by FA. 3596 (retail) to 3598 need to be patched to 3599, or that can lead, indeed, to these kind of desync.

Statistics: Posted by Ze_PilOt — 24 Feb 2012, 23:38


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2012-02-24T23:33:09+02:00 2012-02-24T23:33:09+02:00 /viewtopic.php?t=711&p=7176#p7176 <![CDATA[Desync leading to split game outcome?]]>
Zed and I just played a game vs two Ai:Rush on Drake's Ravine.
Zed and I both have the retail FA version.

Throughout the game, there were desync messages popping up.
Then about 10 mins into the game, my version (aka universe) saw that
Zed stood still doing nothing. He soon got killed.

Zed's universe had me killed instead, then he got killed too.

I won the game in my universe, ALL THE WHILE maintaining real time chat
with Zed, commenting on how crazy this was.

The game was never reported by the server after both of us finished our respective
games, with Zed finishing ten minutes after me.

Has anyone come across this issue? :-/ What can I post for more info?

Thanks!

Statistics: Posted by atomcrusader — 24 Feb 2012, 23:33


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