Forged Alliance Forever Forged Alliance Forever Forums 2012-02-28T09:05:48+02:00 /feed.php?f=3&t=684 2012-02-28T09:05:48+02:00 2012-02-28T09:05:48+02:00 /viewtopic.php?t=684&p=7517#p7517 <![CDATA[Re: Phantom-N mod]]> I know that it's not really important as it's not a FAF bug, and I won't mind if you do not have time to correct that ;).

Statistics: Posted by Nizar89 — 28 Feb 2012, 09:05


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2012-02-24T19:22:07+02:00 2012-02-24T19:22:07+02:00 /viewtopic.php?t=684&p=7136#p7136 <![CDATA[Re: Phantom-N mod]]> http://pastebin.com/cWqykabR

Thanks.

Statistics: Posted by Nizar89 — 24 Feb 2012, 19:22


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2012-02-21T14:39:52+02:00 2012-02-21T14:39:52+02:00 /viewtopic.php?t=684&p=6883#p6883 <![CDATA[Re: Phantom-N mod]]> I'll send them as soon as I can.

Statistics: Posted by Nizar89 — 21 Feb 2012, 14:39


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2012-02-21T14:23:45+02:00 2012-02-21T14:23:45+02:00 /viewtopic.php?t=684&p=6882#p6882 <![CDATA[Re: Phantom-N mod]]> Statistics: Posted by Ze_PilOt — 21 Feb 2012, 14:23


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2012-02-21T14:14:11+02:00 2012-02-21T14:14:11+02:00 /viewtopic.php?t=684&p=6880#p6880 <![CDATA[Phantom-N mod]]> I've played with some guys and two of them (the first one uses Vista, and I'm pretty sure the second is on Seven) can't run the Phantom-N mod: the game starts, and then they can't move their ACU. For the first guy, it seems that he also has textures problems.
In 3599, the mod works very well, so I have no idea where this bug comes from.

Any suggestions?
Thanks!

EDIT: I hope I post it in the right place, if not, tell me and I'll move this thread

Statistics: Posted by Nizar89 — 21 Feb 2012, 14:14


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